WIP Mods • Re: Cozy Lights - Voxel light maps
Luanti Forums - Index page [Unofficial]
June 9, 2026
0.2.10 alpha
- added cozylights manual so that people who dont read mod page can have some info
- when you dig/place a node, lightmaps get updated dynamically again
- fixed race condition in /rebuildlights, should now work fine
- if you destroy a light_source, it gets reliably dark. no ghost nodes left
- node lights use same gradient as light brush does, because that one is easier to reason about
- adjusted some defaults so potatoes will fair better. not great, not terrible
i'd cautiously argue its somewhatish playable in singleplayer survival too now
Statistics: Posted by SingleDigitIq — Tue Jun 09, 2026 02:03
Discussion in the ATmosphere