What are we all playing this weekend?Rock Paper Shotgun [Unofficial]·4d ago·1 min readKepler InteractiveMacCoffee Stain PublishingZero Parades: For Dead Spies
Red Dead Online wasn't a missed opportunity in the eyes of Take-Two's boss, but I'd say it's proof that following the GTA train doesn't guarantee the worldRock Paper Shotgun [Unofficial]·May 27·1 min readFirst personOpen WorldSingle PlayerGrand Theft Auto VI
"It felt like we had needed couples therapy": Dishonored devs Arkane making Thief or Blade Runner games sounds ace, but might have sparked a creative director scrapRock Paper Shotgun [Unofficial]·May 26·1 min readShooterSingle PlayerPuzzlePoint and Click
"It emulates and it replicates, but it doesn't innovate" - Troy Baker isn't afraid of 'AI art', because he doesn't believe it can ever actually existEurogamer.net [Unofficial]·May 22·1 min readSony Computer Entertainment EuropeSingle PlayerShooterPS3
Splinter Cell veteran says realistic modern lighting has screwed up stealth games: "it gets very hard to tell what’s light, what’s shadow, what’s dark, what’s safe"Rock Paper Shotgun [Unofficial]·May 21·1 min readSingle PlayerXbox 360PS4Nintendo GameCube
Deus Ex, Saints Row and TimeSplitters might be lent out to external partners, Embracer say, possibly paving the way for new entriesRock Paper Shotgun [Unofficial]·May 20·1 min readSingle PlayerXbox 360Saints RowPS2
"That lore terrifies me": Ex-Valve writer Chet Faliszek isn't interested in writing a Half-Life 3, as he wouldn't touch a sequel "with with a 10-foot pole"Rock Paper Shotgun [Unofficial]·May 18·1 min readMacSierra EntertainmentHalf-Life 2PC
Sure, a new GTA 6 trailer would be nice, but it doesn't have a hope of matching the cultural significance of GTA 4's second revealRock Paper Shotgun [Unofficial]·May 18·1 min readGrand Theft Auto IVTake-Two InteractivePCOpen World