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Should You Really Talk To Your Players About Their Characters?

The Angry GM | RPG Advice with Attitude [Unofficial] May 29, 2026
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We Game Masters never think about narrative points of view. We just default to the thing we’ve always done. Years ago, I suggested that it was time to switch from calling players you to a third-person approach. It was great for pacing and clarity, but it also changed how players connect to their characters. But is that a problem? More importantly, have you ever considered how your narrative point-of-view affects your game?

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