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"path": "/talking-about-players-characters/",
"publishedAt": "2026-05-29T12:15:04.000Z",
"site": "https://theangrygm.com",
"tags": [
"Archive of Columns and Features",
"How to F$&%ing GM"
],
"textContent": "We Game Masters never think about narrative points of view. We just default to the thing we’ve always done. Years ago, I suggested that it was time to switch from calling players you to a third-person approach. It was great for pacing and clarity, but it also changed how players connect to their characters. But is that a problem? More importantly, have you ever considered how your narrative point-of-view affects your game?",
"title": "Should You Really Talk To Your Players About Their Characters?"
}