Fluff of Fortitude in Neverness to Everness - Stats, Skill, and How to Get It
Fluff of Fortitude is an S-rank Plasma Arc in Neverness to Everness, handed out as a Hunter Guild commemorative weapon through the Circle Bounty track. Its appeal is simple: a flat damage multiplier that doesn't depend on stacks, energy, or specific combo windows, plus an ATK% substat that pairs cleanly with most Plasma DPS characters.
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Quick answer: Fluff of Fortitude grants +22% DMG at base, rising to +28% against enemies below 50% HP. Max stats reach 512 base ATK and 27.5% ATK substat at level 80. It's earned through Circle Bounty rewards.
Image credit: Perfect World Games (via YouTube/@IWinToLoseGaming)
Core stats and identity
The Arc carries the flavor description "Hunter Guild Commemorative Arc: So fluffy!" and sits in the Plasma category, meaning it's intended for Plasma-element wielders. Its substat is ATK%, which is the most universally useful sub-stat for damage dealers since it scales with character ATK and most team buffs.
| Field | Value |
|---|---|
| Rarity | S-Rank (5★) |
| Arc Type | Plasma |
| Base ATK (Lv.1) | 33 |
| Max Base ATK (Lv.80) | 512 |
| Substat | ATK% |
| Max Substat | 27.5% |
| Skill | Jawbreaker's Candy |
| Source | Circle Bounty Reward |
Jawbreaker's Candy skill effect
The Arc's skill, Jawbreaker's Candy, applies a flat DMG bonus to the wearer. The bonus has two tiers: a baseline value that's always active, and a higher value that triggers when the target's HP drops below 50%. There are no stacks, durations, or activation conditions beyond the HP threshold, which makes it one of the easier S-rank Arc effects to use in practice.
Refinement (called Mixing in-game) raises both numbers. Going from R1 to R5 takes the base buff from +22% to +38%, and the execute-phase buff from +28% all the way to +52%.
| Refinement | Base DMG buff | vs. Enemies below 50% HP |
|---|---|---|
| R1 | +22% | +28% |
| R2 | +26% | +34% |
| R3 | +30% | +40% |
| R4 | +34% | +46% |
| R5 | +38% | +52% |
| Image credit: Perfect World Games (via YouTube/@IWinToLoseGaming) |
Level scaling
Base ATK and the ATK% substat both grow as you level the Arc and break through ascension caps. The substat plateaus at 27.5% once you cross level 70, while base ATK keeps climbing to 512 at level 80.
| Level | Base ATK | ATK Substat |
|---|---|---|
| 1 | 33 | 11% |
| 20 | 137 | 13.8% |
| 30 | 203 | 16.5% |
| 40 | 269 | 19.2% |
| 50 | 336 | 22% |
| 60 | 402 | 24.8% |
| 70 | 469 | 27.5% |
| 80 | 512 | 27.5% |
Ascension materials
Breakthrough costs scale with rarity tier of the materials. Iron-tier mats cover the early ascensions, Silver covers the middle, and Golden mats finish the climb. Numerals are paired one-to-one with Appleseeds at every step, and Beetle Coins are the universal currency drain.
| Ascension | Cost | Stat gain |
|---|---|---|
| 20 → 30 | 20,000 Beetle Coin, 4 Iron Appleseed, 4 Blurred Numeral | +21 ATK, 13.75% ATK |
| 30 → 40 | 40,000 Beetle Coin, 10 Iron Appleseed, 10 Blurred Numeral | +43 ATK, 16.5% ATK |
| 40 → 50 | 60,000 Beetle Coin, 6 Silver Appleseed, 6 Unsolved Numeral | +66 ATK, 19.25% ATK |
| 50 → 60 | 80,000 Beetle Coin, 12 Silver Appleseed, 12 Unsolved Numeral | +89 ATK, 22% ATK |
| 60 → 70 | 100,000 Beetle Coin, 6 Golden Appleseed, 6 Distorted Numeral | +112 ATK, 24.75% ATK |
| 70 → 80 | 120,000 Beetle Coin, 12 Golden Appleseed, 12 Distorted Numeral | +135 ATK, 27.5% ATK |
Total to fully ascend: 420,000 Beetle Coin, 14 Iron Appleseed, 14 Blurred Numeral, 18 Silver Appleseed, 18 Unsolved Numeral, 18 Golden Appleseed, and 18 Distorted Numeral.
Image credit: Perfect World Games (via YouTube/@IWinToLoseGaming)
How to get Fluff of Fortitude
The Arc is a Circle Bounty reward, which is the game's seasonal progression track. You earn it by completing Circle Bounty objectives rather than pulling from a banner, so it's effectively a free S-rank weapon for any account that progresses through that system. Refinement copies come from the same track as you accumulate progress over multiple seasons.
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Because it's a track reward, refining Fluff of Fortitude to R5 takes time across seasons. Don't expect to max it from a single Circle Bounty pass.
Best characters to equip it on
Fluff of Fortitude is locked to Plasma users in practice. The current Plasma roster that benefits most directly from a flat DMG buff plus ATK% includes:
- Hathor — Plasma DPS who can take advantage of the sub-50% HP execute window during longer boss phases.
- Nanally — Plasma main carry; the always-on +22% DMG works regardless of energy or combo state.
- Aurelia — Plasma A-rank who scales well with ATK% substats early on.
The execute clause (below 50% HP) makes the Arc strongest in fights where enemies sit in low-HP states for meaningful windows, such as elite mobs and boss back-halves. Against trash mobs that die instantly, only the base +22% DMG matters in practice.
Image credit: Perfect World Games (via YouTube/@IWinToLoseGaming)
When it makes sense to use
If you're running a Plasma damage dealer and don't have a signature 5★ Arc tailored to that character, Fluff of Fortitude is a strong neutral pick. The skill has no uptime management, no stack-building, and no positional requirement, so it works well for newer players still learning rotations. Players chasing absolute ceiling on a Plasma DPS may eventually swap to a character-specific Arc, but as a free-to-play reference weapon, it covers the role cleanly across early, mid, and late game.
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