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King Legacy Value List (2026): Fins Prices for Fruits, Swords, and Bundles

All Things How April 18, 2026
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Trading in King Legacy runs on Fins, short for Sea King's Fin, which the community treats as the unofficial currency because the game ships without a dedicated trade token. Values shift with supply, demand, and new updates, so the ranges below reflect typical offers seen across active trading channels rather than fixed prices.

Quick answer: Noirceur and the Hellroot Bundle sit at the top of the market around 780–1,300 Fins, while Perm Dragon leads permanent fruits at roughly 495–825 Fins. Regular (non-permanent) fruits mostly trade between 0.5 and 15 Fins.

Image credit: Roblox (via YouTube/@Hiro)


Trading requirements in King Legacy

Trading unlocks at level 250. Before that, the player-to-player exchange menu is inaccessible, so new accounts will need to grind through the early seas first. Once you hit the threshold, the trade icon (a dual-arrow symbol) appears on the main UI, and you can send invites directly to other players.

Fins themselves are an Epic-rarity material. They carry no special in-game utility beyond trading, which is exactly why players adopted them as the standard unit of account.

Trading unlocks at level 250 | Image credit: Roblox (via YouTube/@Turtoisss)


Fruit values (non-permanent)

Regular fruits are the most volatile category because they can be found, purchased, or rolled from the fruit dealer. Newer and rarer fruits carry higher premiums, while older elemental fruits have largely bottomed out.

Fruit Value (Fins)
Demon 9–15
Tree 9–15
Phoenix 8–13
Gate 7–11.5
Dragon 6–10
Melody 5.5–9.5
Dough 5.5–9
Pter 4–6.5
Toy 2.5–4
Spino 2.5–4
Allo 2–3
Rumble 1–2
Brachio 1–2
Palm 1–2
Gas, Magma, Light, Quake, Flame, Snow, Ice, Control, Buddha, Gravity, Dark 0.5–1

Permanent fruit values

Permanent fruits are the backbone of high-end trading. They don't disappear when you swap or die, which is why their values dwarf their regular counterparts. Perm Dragon, Perm Dough, and Perm Phoenix typically anchor the top of any big deal.

Permanent Fruit Value (Fins)
Perm Dragon 495–825
Perm Dough 465–775
Perm Phoenix 441–735
Perm Pter 435–725
Perm Tree 420–700
Perm Gate 414–690
Perm Toy 382.5–637.5
Perm Melody 369–615
Perm Demon 330–550
Perm Quake 255–425
Perm Rumble 246–410
Perm Gas 246–410
Perm Control 195–325
Perm Light 165–275
Perm Snow 159–265
Perm Spino 150–250
Perm Gravity 129–215
Perm Buddha 126–210
Perm Flame 123–205
Perm Allo 120–200
Perm Magma 114–190
Perm Brachio 105–175
Perm Venom 93–155
Perm Ice 75–125
Perm Dark 66–110
Perm Love 66–110
Perm Rubber 27–45
Perm Paw 27–45
Perm Telekinesis 24–40
Perm Bomb 7.5–12.5

⚠️

Older permanent fruits like Magnet, Mammoth, Sand, Shadow, String, Smoke, and Barrier currently sit at "no demand" and rarely move in trades even when offered cheaply.

Permanent fruits are the backbone of high-end trading | Image credit: Roblox (via YouTube/@The Gamer)


Sword values

Noirceur is the apex weapon in the economy by a wide margin, followed by Cerulean Blossom and Ancient Sword. Everything below the Abyssal Crab Axe trends toward low-Fin territory, where swords mostly move as throw-ins rather than headline items.

Sword Value (Fins)
Noirceur 780–1,300
Cerulean Blossom 354–590
Ancient Sword 57–95
Abyssal Crab Axe 12–20
Ethereal 2.5–4.5
Phoenix Blade 2.5–4.5
Acroscythe 2.5–4
Scepter of Flames 2–3.5
Authentic Triple Katana 2–3.5
Avalon 0.5–1
Longaevus 0.5–1
Daybreak Cleaver 0.5–1
Aquatic Anchor 0.5–1

Accessory values

Accessories cover armor pieces, cloaks, hats, and cosmetic-adjacent gear. Dragon Band, Crustacean Armor, and EXP Crown command most of the demand, while hats and common cloaks stay near the floor.

Accessory Value (Fins)
Dragon Band 81–135
Crustacean Armor 54–90
EXP Crown 33–55
Water Kimono 25.5–42.5
Drakenfyr Cape 18–30
Night Necklace 11.5–19
Oceanic Tanto 7–12
Dominion Cloak 6–10
Inferno Cloak 2.5–4
Floffy Glasses 2.5–4
Glacies Shoulder 2.5–4
Nativitatis 2.5–4
Green Dryadalis 2.5–4
Cervus 2.5–4
Dark Beard Hat 2–3.5
Abyss Sentinel Armor 1–2
Metal Fin 1–1.5
Oceanic Tentacle, Tomoe Taiko, Lucidus Coat, Sally Crown, Dragon Necklace, Tengu Mask, Oni Mask, Shadow Cloak, Sentinel Armor, Flame Hair, Crimson Scarf 0.5–1
Accessories cover armor pieces, cloaks, hats, and cosmetic-adjacent gear Image credit: Roblox (via YouTube/@The Gamer)

Gamepass values

Gamepasses retain value because they're tied to Robux purchases and can't be farmed. Volt Bundle and Conqueror occupy the high end, matched only by the rarest fruits and swords. The cheaper utility passes like Race Rerolls and Refund Stats barely move the needle in serious offers.

Gamepass Value (Fins)
Volt Bundle 465–775
Conqueror 435–725
BlazeIce Pack 225–375
+1 Slot (Passive) 174–290
2x Money 159–265
2x Drop Item 144–240
Night Blade 126–210
Coffin Boat 54–90
+1 Fruit Storage 51–85
Legacy Pose 43.5–72.5
Animation (Any) 19.5–32.5
2x EXP (12 hours) 3.5–5.5
Race Rerolls 2.5–4
Refund Stats 1.5–2.5

Bundle and craft material values

Bundles fall into two buckets. The Hellroot Bundle and Primal Pack are complete packages that trade like premium items. The rest are crafting material sets tied to specific weapons or elemental stones, and their prices scale with how tough the required grind is.

Bundle / Craft Materials Value (Fins)
Hellroot Bundle 780–1,300
Primal Pack 300–500
Acrospear (Mats) 19.5–32.5
Cyborg V2 (Mats) 19.5–32.5
Spark Stone (Mats) 19–31.5
Phoenix Blade V2 (Mats) 16.5–27.5
Dark Stone (Mats) 15.5–25.5
Poison Stone (Mats) 13.5–22.5
Blaze Stone (Mats) 8.5–14.5
Abyss Stone (Mats) 8–13
Gale Stone (Mats) 7–11.5
Bloodthirsty Stone (Mats) 6.5–11
Light Stone (Mats) 4–7
Glacier Stone (Mats) 3.5–5.5
Tempestas Stone (Mats) 3–5
Disillusion Stone (Mats) 0.5–1
Image credit: Roblox (via YouTube/@TakoOVR)

Raw material conversion rates

Individual materials rarely carry significant Fin value on their own. Most trade in bulk, with ratios that tell you how much farming goes into a single Fin.

Material Ratio / Value
Phoenix Tear 1 = 7–8 Fins
Severed Kraken 1 = 6–7 Fins
Hydra Tail 1 = 3–5 Fins
Crab Meat 1 = 3–5 Fins
Kraken Ink 1 = 1–2 Fins
Aqua Gem 3.5–4 = 1 Fin
Dragon Scales 5 = 1 Fin
Sea King's Blood 10 = 1 Fin
Pearls 10–20 = 1 Fin
Coral 25–30 = 1 Fin
Shark's Fin 30–50 = 1 Fin
Sea Artifacts 200–300 = 1 Fin
Iron Ingots 500 = 1 Fin
Rusted Scrap / Carrots 1,000 = 1 Fin

How to start trading

Step 1: Reach level 250 on your account. Below this threshold, the trade invite option does not appear, and no workaround exists in the base game.

Step 2: Open the main UI and tap the dual-arrow icon at the top-left of the bar. This pulls up the list of nearby players you can invite.

Step 3: Select a player and send a trade invitation. Once they accept, the two-sided trade window opens, and both of you can add items until each side confirms.

Once a player accepts your trade invitation, the trade window opens | Image credit: Roblox (via YouTube/@Turtoiss)

🔒

A set of items is permanently untradeable, including Yoru, Kioru, Xmas Blade, Hunter Blade, Pumpkin Smasher, Hallow Lamp, Hallow Shawl, and Sea King Skull. They will never appear in the trade slot.


Reading these ranges

The low end of each range reflects a quick flip or undervalued offer. The high end is what an item pulls when a motivated buyer wants it, and the seller isn't in a hurry. In practice, deals usually settle somewhere in the middle, and throw-ins (cheap swords, low-tier accessories, small stacks of materials) are how traders bridge small gaps.

Values drift with every major update. When a new fruit drops or a bundle gets reworked, expect demand on adjacent items to swing within days. If a trade feels lopsided against the ranges here, it probably is, so lean on the middle of the range as your anchor and negotiate from there.

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