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Mod Releases • Re: [Mod] Trowel for wall building [trowel]

Luanti Forums - Index page [Unofficial] February 28, 2026
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I missed this until the recent update. Thanks for this great mod! I found what I would consider to be multiple bugs.

1. Title: Fails to return nodes to inventory when tearing down What happens Left-clicking to remove a layer of nodes from the wall does not put those removed nodes back in my inventory. What I expected Left-clicking would put back the nodes in to my inventory. Steps to reproduce

  1. Use Mineclonia, and set player to survival mode, or creative mode. Hold some stone bricks.
  2. Lay down a wall of 4 stone bricks without a trowel.
  3. Right-click with a trowel to build up the wall one layer, and observe that 4 stone bricks are used from the inventory.
  4. Left-click with a trowel to tear down the top layer of the wall. The four stone brick nodes are removed but from the world, but are not returned to the player inventory.

And a second behavior which I would consider a bug, given the description of the mod. 2. Title: Fails to follow creative mode What happens In creative mode, the trowel consumes the items from the inventory, which therefore prevents the wall from being raised up if the player inventory does not have "enough" items. What I expected In creative mode, holding any amount of stone brick >= 1 would allow the trowel to raise the stone brick wall without consuming the stone brick from the player inventory. Steps to reproduce

  1. Use Mineclonia, and set player to creative mode.
  2. Place a 4-length stone brick wall without the trowel.
  3. Right-click the trowel on the stone brick wall, which consumes stone brick from the player inventory until it runs out.

If you are interested in seeing some patches for these, I can draft those. Which forge would you be most willing to see such patches on?

Statistics: Posted by bgstack15 — Sat Feb 28, 2026 22:26


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