Notes on Crepuscules
Hive Bitch
June 1, 2023
The crepuscular process is understood as the vespers' judgment made
manifest. After all, a "crepuscule" is just a vesperbane whose vespers
no longer abide by the pact which binds vesper to bane.
There's four chief ways for this to happen.
Affliction
: Essentially, this is vespertine cancer. Sometimes your vespers just
get sick, profoundly sick, and shit goes badly wrong
Contradiction
: You break too many oaths (or the fundamental oath, [the
septagrammaton][sept]), and are punished.
This one is usually pretty boring; mostly the vespers just eat you, or
sometimes they eat your noucardium and turn you
into a mindless animal, perhaps influenced by their will
[sept]: index.html#septagrammaton
Malediction
: Haruspices can achieve this various certain high level curses. Nasty
stuff, but pretty similar to the above
Transgression
: This is what we're really concerned with. A transgression is when you
do something that's not technically against any oaths (well, some
translations of the septagrammaton are pretty broad...), and so the
vespers hotfix a judgment.
Vespers are not bugs, and they refuse to make themselves clear to bugs
(deliberately so, many think --- they've been exploited by bugs, and
if their workings were clear, they'd be more exploited), but there's a
few categories of thing that get the vespers to raise their hackles.
World-ending threats
: This is believed to be the reason for the crepuscule of Dlann, the
archtitan, which resides in the Obliteration Fields EZ.
Vesper tampering
: New means of breeding vespers are often excluded, as are attempts to
meddle in the fundamental nature of vespers. (Famously, this is the
theory that explains the Bogs of Eden EZ, as well as lesser known
instances like the easily-confused pair of Meta-Vesper Interdict and
Mega-Vesper Interdict.)
Ichor virulence
: This is a difficult theory to rigorously formulate, because one must
explain why plagues and myxogoths aren't excluded. But there's a
certain compelling similarity between the Black Pudding EZ (infamous
failed myxogoth breeding experiment), the Hemotechtonic EZ (the titan
Tzic'zahd's attempt to pump magma through her veins), and the
Nouetic influence
: this explains the smiting of God-empress Oosifea (though theorized,
the National Henosis EZ has never been discovered), the Whalesong EZ,
and the abominable City of Eels.
Unchecked growth
: // FIXME: I don't have examples offhand, but I can imagine some
crazy fungus growth would go here.
A question one might ask is: why crepuscules? If vespers don't like a
technique, why not stamp it out entirely? Why set aside a few square
miles where it can run free?
After decades of theorizing and debate, one of the most compelling
explanations is compromise. Sure, vespers "want" to punish the bane
who transgressed against their vision, but every bane is host to
number of vespers. Those vespers have what we might call "rights".
Crepuscules are rarely sudden things. To the vespers, endowments are
beautiful things, and the tools that culminated in some transgressive
technique might've been the work of years, their entire life's work.
How would a vesper feel, if their magnum opus, the endowment that was
supposed to go down in the arete records as its shining
accomplishment, turned out to be a tool of transgression? And not
through any of fault of its own (to the extent vespers have faults),
but due to malign manipulations from its hosts?
Crepusules are allowed to exist as a mercy to the vespers who
unwittingly brought it about.
(What judgment undergirds what gets crepuscularized and what doesn't?
Some theorize vespertine 'arbiters' that make such judgment, many
counting them seven in number, matching a suggestive patterns (seven
nymphs of the dream; seven laws in the septagrammaton). No conclusive
evidence of arbiters has yet arisen. Some believed the archons,
figureheads of a bat cult in the waning days of the myriad kingdoms,
had the power to bring about crepuscules at will. Only myths of
archons survive, their very existence is debated, and their feats are
considered alongside those of other messianic figures.)
- - -
The other question to ask, though, is how.
In this sense, there are three types of crepuscular confinements
Unconfined Crepuscules
: The chief example is the hemotectonic. The hemotectonic is an EZ
because that's where Tzic'zahd was, and she can no longer move, and
all its phenomena are originate in her. In general, there are a number
of zones that are simply focalized to some source that could move, but
simply doesn't. The crepuscule has no ability to actually enforce the
confinement; it happens naturally.
Soft confinement
: Consider the Dwimmermeal EZ. What actually makes
it an EZ? If you try to create a dwimmermeal, it triggers the taboo
and your vespers delete the instruction. If you take a grubsucker
form the zone, it dies and decomposes. Overall, these effects can be
modestly replicated: taboos require nothing but coordination among
vespers. Grubsuckers are made by vespers, so of course the vespers can
simply design them to self-destruct past certain compass cordinates.
What's important here is there's nothing metaphysical about this zone;
in a certain sense, it's a "fake" exclusion.^[The text also describes
the Dwimmermeal crepuscule as somehow causing darkling beetle
cordyceps to just not work anywhere outside the zone. For that, I've
got nothing; no idea how they actually manage that. Will prolly retcon
this.]
Hard confinement
: The omicron EZ is the foremost example of this. You cannot derive
omicron-nrv anywhere; the reactions don't seem to work. If you create
omnicron-nrv in the zone, attempt to bring the mass pass the zone
boundary results in force applied on the mass, dragging it backwards.
Hard confinement is rare, and seems to exclusively confine things that
are, well, easy to confine. There are plenty of zones where enervate
species are confined. There's a zone where a certain radioative
isotope is confined. There's even a zone where a protein is confined.
Attempted to synthesize it outside the zone will see it dissolve,
albeit with some delay.
what unifies these effects is that every target of hard confinement is
something with a particular oscillation mode that can be targeted.
The source of hard confinement is difficult to understand, partially
because the most promsing theories hinge on planar physics, those
enervate fields which permeate the whole planet. a notoriously
difficult thing to get research clearance for, because the elemental
planes are forbidden topics.
Indeed, hard confinement is believed by many to be a phenomena almost
unrelated to the vespers --- at best, they are believed to be able to
occasionally call upon it, but certain confinements seem to predate
the development of agriculture itself, and several have seemingly no
relation to aretology.
What is the force behind hard confinement? Certainly no arthropological
power.
Discussion in the ATmosphere