Off-Topic • Re: Logistics: On Rails, Transport game I'm developing.
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April 15, 2026
That seems quite tedious for such a mundane aspect of the game. In a typical OpenTTD game for example, bridges are spammed by the dozen. If you force the player to think about loads and durability every time he wants a bridge, the players will feel annoyed rather than entertained.
If I wanted a mini game about bridge building, I would play Cargo Bridge.
Statistics: Posted by odisseus — 15 Apr 2026 07:48
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