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"publishedAt": "2026-04-15T07:48:10.000Z",
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"textContent": "That seems quite tedious for such a mundane aspect of the game. In a typical OpenTTD game for example, bridges are spammed by the dozen. If you force the player to think about loads and durability every time he wants a bridge, the players will feel annoyed rather than entertained.\n\nIf I wanted a mini game about bridge building, I would play Cargo Bridge.\n\nStatistics: Posted by odisseus — 15 Apr 2026 07:48\n\n* * *",
"title": "Off-Topic • Re: Logistics: On Rails, Transport game I'm developing.",
"updatedAt": "2026-04-15T07:48:10.000Z"
}