[OC] I mapped my Unity C# codebase as a taxonomy instead of a dependency hairball
USLUCK - USLUCK.COM [Unofficial]
March 18, 2026
Hi, I am a developer of DAWG – Digital Audio Workstation Game, a project I am working on for the last few months that is made in Unity with C# Because DAW style software is very sensitive, I wanted a way to understand and maintain the structure of the codebase over time. In a project [...]
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