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jME 3.10.0-beta1

jMonkeyEngine Hub June 8, 2026
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> This is expected, the beta uses gles on desktop by default, and gles does not support wireframe polygon mode. Back in 2021, @joliver82 developed wireframe rendering for GLES: Wireframe rendering for GLES User Code & Projects > Hi guys I’ve just implemented a simple project including a geometry shader based wireframe rendering material for GLES (it also works also on desktop GL): Library: GitHub - joliver82/jme3-wireframe Sample app using it: GitHub - joliver82/jME3-GLES-wireframe I came across with the idea of trying to implement it after reading that physics debug meshes were rendered solid here @sgold if you think it’s good enough to have it integrated in jme3 core to fix the debug shapes issue, tell me. If … Perhaps similar techniques could be applied in v3.10

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