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jMonkeyEngine Hub
June 3, 2026
I am looking at optimizing my application for Android. e.g. using minecraft style lighting for performance.
@vxel I see your post above (Oct 2021) where you have already done similar work. Is there any code you can share that I can use as a guide? Or can you describe the approach you used?
I was looking at Ambient Occlusion specifically but the end goal is to reduce battery consumption on mobile while still having acceptable shadows.
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