{
  "$type": "site.standard.document",
  "bskyPostRef": {
    "cid": "bafyreia2zy55ouqzeje3x2sc7mimp3p54zh5ixzyorp5bnwhtaowe7u34q",
    "uri": "at://did:plc:dxjzgxe7cvirxkwfjr2tjspt/app.bsky.feed.post/3mnfpuld2cm22"
  },
  "path": "/t/blocks/42465?page=11#post_214",
  "publishedAt": "2026-06-03T16:35:05.000Z",
  "site": "https://hub.jmonkeyengine.org",
  "tags": [
    "@vxel"
  ],
  "textContent": "I am looking at optimizing my application for Android. e.g. using minecraft style lighting for performance.\n\n@vxel I see your post above (Oct 2021) where you have already done similar work. Is there any code you can share that I can use as a guide? Or can you describe the approach you used?\n\nI was looking at Ambient Occlusion specifically but the end goal is to reduce battery consumption on mobile while still having acceptable shadows.",
  "title": "Blocks"
}