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Mixing animations with Ragdoll behaviour

jMonkeyEngine Hub June 1, 2026
Source

stephengold.github.io

The Minie project

An introduction to DynamicAnimControl

is as far as the tutorial goes.

The big picture is that canned animations get “played” on an AnimComposer in the usual way. DynamicAnimControl builds a tree of physics colliders (“links”) corresponding to the major joints in the armature. DAC interposes itself between the AnimComposer and the SkinningControl, where it can blend physics data in with the joint transforms used for skinning.

To continue further, I suggest studying the javadoc and experimenting with some of the applications that utilize DynamicAnimControl, such as:

github.com/stephengold/Minie

Jme3Examples/src/main/java/jme3test/bullet/TestBoneRagdoll.java

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github.com/stephengold/Minie

MinieExamples/src/main/java/jme3utilities/minie/test/TestDac.java

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/*
 Copyright (c) 2018-2024 Stephen Gold
 All rights reserved.

 Redistribution and use in source and binary forms, with or without
 modification, are permitted provided that the following conditions are met:
 * Redistributions of source code must retain the above copyright
 notice, this list of conditions and the following disclaimer.
 * Redistributions in binary form must reproduce the above copyright
 notice, this list of conditions and the following disclaimer in the
 documentation and/or other materials provided with the distribution.
 * Neither the name of the copyright holder nor the names of its contributors
 may be used to endorse or promote products derived from this software without
 specific prior written permission.

 THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
 ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
 WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
 DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
 FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL

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github.com

GitHub - capdevon/Archer-Game-Template2: A Third Person Shooter demo made with...

A Third Person Shooter demo made with jMonkeyEngine.

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