Jolt Vehicle Tuning Guide
jMonkeyEngine Hub
April 28, 2026
Sorry taking this long to reply. I moved from test environment to a real track and the car drives like sh*t.
I think i have 3 issues:
1: getting enough grip on the steering axle
2: unstable rear at high speed, probably a suspension setup thing
3: with digital controls (keyboard) the front axis immediately goes to near 0 grip and max lateral slip due to the fact that you turn the steeringwheel too fast, which nobody would do in reality.
So i have a understeering car at low speed and a unstable car at high speed. I still think the method is correct, but some of the magic number are off.
The leaking listerner is not a jolt issue, was defnately my code, but the result of double applied friction was odd to track down.
All code i post can be seen as public domain.
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