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(March 2026) Monthly WIP Screenshot Thread

jMonkeyEngine Hub March 26, 2026
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last post from my gi endevour.. here is a comparsion between no gi and vxgi. while in my opinion the gi version looks better, it is not worth the performance hit. and i run out of ideas on how to optimize little update, i found a bug in my implementation, i missed to reset the plane state when dooing the frustum culling so i was actually rendering the whole scene 3 times for each tiny voxel grid update. now it runs realtime even while moving fast. i think the test was quite unfavorable for GI, so here is a new comparsion with shadow casting enabled. now the visual quality is quite different and it shows better where GI really matters.

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