External Publication
Visit Post

SceneMax3D IDE (WIP)

jMonkeyEngine Hub March 17, 2026
Source

What is it? It’s an IDE for creating JMonkeyEngine based games. It has a proprietary programming language and I’m building it for the last few years in my (very) limited spare time. So far it supported only coding - no UI designer and now I have decided to bring it to the next level - add support for design-time documents, update it to the latest JME & Minie versions. The IDE supports PC and Android targets. Hopefully web & IOS will be added in the future.

As soon as project becomes stable and with sufficient code quality I intend to make it fully open source on Github or Bitbucket MIT License.

In this thread I would like to report on the progress of this project. So this is the current state:

Designer : Added camera view gizmo for the designer camera with some camera preset mapping:

Added run-time scene camera posture gizmo with a floating preview on the bottom right of the designer:

Engine : Fixed the objects rotate command to work with all objects including the static scene camera

Cheers! Adi

Discussion in the ATmosphere

Loading comments...