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"path": "/t/game-request-marble-marcher-community-edition/11849#post_1",
"publishedAt": "2026-03-13T07:55:23.000Z",
"site": "https://discourse.flathub.org",
"tags": [
"Marble Marcher: Community Edition by MichaelMoroz",
"Ship as Snap, Flatpak or AppImage · Issue #60 · WAUthethird/Marble-Marcher-Community-Edition · GitHub",
"AUR (en) - marble-marcher-ce",
"many migration steps",
"(click for more details)"
],
"textContent": "Project information:\n\nName: Marble Marcher: Community Edition\nHomepage: Marble Marcher: Community Edition by MichaelMoroz\nLicense: GPL-2.0\nUpstream has been contacted: Ship as Snap, Flatpak or AppImage · Issue #60 · WAUthethird/Marble-Marcher-Community-Edition · GitHub\n\nThere is an AUR entry: AUR (en) - marble-marcher-ce\n\nIt has relatively few dependencies. The trouble so far was because it was coded using SFML version 2, and the latest available version of that library is version 3, requiring many migration steps.\n\n\n * https://github.com/WAUthethird/Marble-Marcher-Community-Edition/issues/58\n * https://github.com/WAUthethird/Marble-Marcher-Community-Edition/issues/71\n * https://github.com/WAUthethird/Marble-Marcher-Community-Edition/pull/73\n\n\nWhich means… There is already half-progress done towards making it work on Linux. Any effort to make it available as a flatpak will likely benefit upstream repository as well.\n\n* * *\n\nI myself tried building it on a Manjaro system, then copying the whole `/usr/share/marble-marcher-ce` together with several `/usr/lib/lib*.so`, and then using `LD_LIBRARY_PATH` to run it on the Steam Deck. Unfortunately it failed, as it segfaults immediately.\n\nI tried manually adding these library files: (click for more details)",
"title": "Game request: Marble Marcher Community Edition"
}