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"path": "/2026/02/24/real-time-shader-running-on-a-game-boy-color/",
"publishedAt": "2026-02-24T16:30:15.000Z",
"site": "https://hackaday.com",
"tags": [
"Nintendo Game Boy Hacks",
"Software Hacks",
"3d graphics",
"game boy color",
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"Danny Spencer] has a brilliant graphical demo that, like all great demos, flexes a deep understanding of the underlying system: a real-time 3D shader on the Game Boy Color. If […read more"
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"title": "Real-time Shader, Running on a Game Boy Color"
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