{
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  "path": "/map-a-pretty-good-dungeon/",
  "publishedAt": "2026-06-30T13:00:37.000Z",
  "site": "https://theangrygm.com",
  "tags": [
    "Archive of Columns and Features",
    "How to F$&%ing GM",
    "Pretty Good Dungeon"
  ],
  "textContent": "A Dungeon Master does not merely draw a dungeon. Not if they care at all about actual, good game design. I've already showed you how to plan out a pretty good Dungeons & Dragon dungeon adventure. Now I'm going to show you how to make a pretty good dungeon map. And, as a bonus, how to turn a realistic floor plan into a good gameplay experience. It's all to do with a trick called blockout.",
  "title": "Let’s Map a Pretty Good Dungeon"
}