{
"$type": "site.standard.document",
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"uri": "at://did:plc:xfa5kqtvhwouetbu37bk3nnc/app.bsky.feed.post/3me5uom3ohg52"
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"path": "/pretty-good-dungeon-critical-paths/",
"publishedAt": "2026-02-05T15:00:44.000Z",
"site": "https://theangrygm.com",
"tags": [
"How to F$&%ing GM",
"Pretty Good Dungeon",
"True Scenario Designery"
],
"textContent": "In the first of three precursor discussions to building a pretty good dungeon, let me explain why critical paths aren't what they are and golden paths are better.",
"title": "Let’s Build a Pretty Good Dungeon: Critical Paths"
}