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007 First Light Trophy List: All 38 Trophies and Hidden Story Spoilers

All Things How June 1, 2026
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IO Interactive's take on James Bond ships with 38 trophies on PlayStation 5 and 37 achievements on Xbox Series X|S and Steam, the difference being the Platinum that PlayStation reserves for full completion. The split breaks down to 1 Platinum, 3 Gold, 14 Silver, and 20 Bronze, with half the list tied to automatic story beats and the rest split between collectibles, combat flourishes, and the TacSim sandbox mode.

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Quick answer: There are 38 trophies total on PS5 (37 on Xbox/Steam). 18 are hidden story trophies that unlock automatically through the campaign. The other 20 cover five collectible types, nine combat techniques, four TacSim objectives, the legacy items set, and the Platinum.

Image credit: IO Interactive A/S


Trophy count and rarity breakdown

The list leans heavily Bronze, with most combat and early story moments sitting at the lowest tier. Silver covers mid-campaign milestones and collectible sets, while Gold is reserved for full collectible completion, the toughest TacSim tier, and a late-game defense sequence.

Tier Count Coverage
Platinum 1 PS5 only — full completion
Gold 3 All collectibles, TacSim tier 3, MI6 defense
Silver 14 Collectible sets, key story beats, TacSim progression
Bronze 20 Combat techniques, early/mid story missions

Non-hidden trophies

These cover collectibles, combat techniques, and TacSim work. The combat trophies push you to use environmental kills, gadgets, and trick shots rather than gunning everything down, which fits the Bond fantasy. Five collectible categories run through the campaign: postcards, MI6 files, mementos, playing cards, and legacy items.

Trophy Tier Requirement
The name's Bond. James Bond Platinum Collect all trophies
A collector's habit Gold Find all collectibles
The readiness is all Gold Beat tier 3 of an Escalation in TacSim
The world is not enough Silver Collect all postcards
For your eyes only Silver Unlock all MI6 files
Recovered assets Silver Collect all mementos
Casino Royale Silver Collect all playing cards
A Legacy of spycraft Silver Discover all legacy items
What if…? Silver Complete an Operation in TacSim
A Change of pace Silver Complete an Escalation in TacSim
Keep moving forward Silver Achieve clearance level 3
Soft landing Bronze Tackle an enemy over a ledge
Sleight of hand Bronze Disarm an enemy by shooting a weapon from their hand
Positively shocking Bronze Make an enemy taser another enemy
Short fuse Bronze Shoot at an enemy while he's throwing a grenade
He'll live Bronze Knock out an enemy by shooting him in the legs
Firestarter Bronze Push an enemy into a fire extinguisher
Damp squib Bronze Hack a grenade before it explodes
Disarming personality Bronze Disarm an enemy with a laser
Always have an exit plan Bronze Use a gadget to escape a confrontation
Image credit: IO Interactive A/S

Hidden story trophies (spoilers ahead)

Stop here if you want the campaign to stay clean. The 18 hidden trophies unlock automatically as you push through main missions, so none can be missed on a standard playthrough. They roughly map to the mission order and span a globe-trotting plot that touches Malta, Slovakia, an MI6 defense set piece, and a final showdown with antagonist Damien Webb.

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Final spoiler warning. The table below names locations, key bosses, and the ending state for Bond's relationship with MI6.

Trophy Tier Trigger
Icebreaker Bronze Survive the helicopter crash
From Malta with love Bronze Complete recruit training in Malta
Shaken not stirred Bronze Finish the first nightclub assignment
I expect you to die Bronze Survive the Slovakia hotel explosion
Skyfall Silver Jump out of a plane in Slovakia
Win, lose or die Bronze Win the auction
Nobody lives forever Bronze Find 009's body
Trigger Mortis Silver Escape the ambush alive
A hard man to kill Bronze Survive an assassination attempt
You only live twice Silver Defeat the assassin
Agent under fire Bronze Escape in the bin lorry
All time high Bronze Infiltrate Nicholas Webb's penthouse
No time to die Silver Escape by helicopter
Double or die Bronze Save Theresa Lorca
You know my name Silver Defeat Damien Webb
Solo Bronze Leave MI6 as a rogue agent
The writing is on the wall Silver Catch Isola
For king and country Gold Defend MI6
Image credit: IO Interactive A/S

What TacSim adds to the list

TacSim is the simulator-style sandbox shown across pre-launch gameplay footage, and it carries four dedicated trophies. The progression goes from completing a single Operation (What if…?) to clearing an Escalation (A Change of pace), pushing your clearance up to level 3 (Keep moving forward), and finally beating tier 3 of an Escalation (The readiness is all). The last one is the most likely sticking point on the full list, since the rest of the trophies are checklist work rather than skill gates.

Image credit: IO Interactive A/S (via YouTube/@Casas Plays)


How to verify completion

The Platinum trigger is straightforward. Once every other trophy unlocks, "The name's Bond. James Bond" pops automatically. The collectible Gold, "A collector's habit," only fires after you have cleared all five individual sets, so confirm each of the Silver collectible trophies has already unlocked before assuming a missed pickup. For combat trophies, the actions are specific rather than cumulative, meaning a single successful execution of each move is enough.

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No difficulty-related trophies are tied to the list, and there are no multiplayer or co-op requirements. The campaign clocks in around 20 hours, which is the bulk of the run before any collectible cleanup.

Image credit: IO Interactive A/S


Bond references baked into the names

Almost every trophy name is a nod to the wider 007 catalog. Direct film titles do most of the heavy lifting (Skyfall, You Only Live Twice, No Time to Die, The World Is Not Enough, For Your Eyes Only, Casino Royale), but the deeper cuts pull from the novels and the games. Trigger Mortis and Solo are Bond novels, Nobody Lives for Ever is the Gardner novel referenced by "Nobody lives forever," and "Agent under fire" tips its hat to the 2001 EA shooter. "Positively shocking" lifts a Goldfinger line, "The writing is on the wall" plays on the Spectre theme song, and "You know my name" points back to Chris Cornell's Casino Royale track. It's a list designed for fans to read line by line, not just check off.

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