007 First Light PC Requirements: Minimum, Recommended, and 4K Specs
IO Interactive has published the full PC specification list for 007 First Light, and the spread is wider than most launches get. There are five tiers in total, ranging from a modest 1080p/30fps target on a GTX 1660 up to a 4K/200+ fps configuration built around an RTX 5080 with DLSS 4.5 Multi Frame Generation. The game launches on May 27, 2026, on PlayStation 5, Xbox Series X/S, and PC, with a Nintendo Switch 2 version arriving later in the summer.
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Quick answer: The minimum spec is an Intel Core i5-9500 or Ryzen 5 3500, 16GB RAM, a GTX 1660 or RX 5700 with 6GB VRAM, and 80GB of SSD storage. Recommended bumps the GPU to an RTX 3060 Ti or RX 6700 XT for 1080p/60fps on Medium.
Image credit: IO Interactive A/S
Minimum specs (1080p, 30fps, Low preset)
The entry tier is built around hardware that is roughly six years old at this point. A GTX 1660 paired with a six-core CPU and 16GB of system memory is enough to get the game running at 1080p with the Low preset locked to 30fps. An SSD is mandatory; the game will not be supported on a mechanical hard drive due to streaming requirements.
| Component | Requirement |
|---|---|
| OS | Windows 10/11 64-bit |
| CPU | Intel Core i5-9500 / AMD Ryzen 5 3500 |
| RAM | 16GB |
| GPU | NVIDIA GeForce GTX 1660 / AMD Radeon RX 5700 |
| VRAM | 6GB |
| Storage | 80GB SSD |
| Target | 1080p @ 30fps, Low preset |
| Image credit: IO Interactive A/S |
Recommended specs (1080p, 60fps, Medium preset)
This is the tier most players will be aiming at. The CPU jump is substantial, moving from a 9th-gen Intel chip up to a Core i5-13500 or Ryzen 5 7600, but RAM stays at 16GB. The GPU target is an RTX 3060 Ti or RX 6700 XT, which puts the game roughly in line with other recent AAA releases at 1080p.
| Component | Requirement |
|---|---|
| OS | Windows 10/11 64-bit |
| CPU | Intel Core i5-13500 / AMD Ryzen 5 7600 |
| RAM | 16GB |
| GPU | NVIDIA GeForce RTX 3060 Ti / AMD Radeon RX 6700 XT |
| VRAM | 8GB |
| Storage | 80GB SSD |
| Target | 1080p @ 60fps, Medium preset |
Note: earlier draft specs listed 32GB RAM and 12GB VRAM at this tier. IO Interactive revised those numbers downward before launch, and the figures above are the current official targets.
Image credit: IO Interactive A/S
Enthusiast tier 1 (1440p, 60fps, High preset)
The first Enthusiast tier keeps the same CPU and RAM as the Recommended config but moves the GPU up to an RTX 4070 or RX 7800 XT. VRAM jumps to 12GB. DLSS is not enabled for benchmarking at this tier, so the 60fps target is native rendering at 1440p.
| Component | Requirement |
|---|---|
| CPU | Intel Core i5-13500 / AMD Ryzen 5 7600 |
| RAM | 16GB |
| GPU | NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT |
| VRAM | 12GB |
| Storage | 80GB SSD |
| Target | 1440p @ 60fps, High preset |
| Image credit: IO Interactive A/S |
Enthusiast tier 2 (4K, 60fps, High preset)
For native 4K at 60fps, the requirement steps up to an RTX 4080 or RX 7900 XTX with 16GB of VRAM. The CPU and system RAM stay the same as the lower Enthusiast tier, which suggests the game is GPU-bound at higher resolutions rather than CPU-limited.
| Component | Requirement |
|---|---|
| CPU | Intel Core i5-13500 / AMD Ryzen 5 7600 |
| RAM | 16GB |
| GPU | NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX |
| VRAM | 16GB |
| Storage | 80GB SSD |
| Target | 4K @ 60fps, High preset |
| Image credit: IO Interactive A/S |
Ultra tier (4K, 200+ fps with DLSS 4.5)
The top tier is the only configuration that explicitly assumes upscaling and frame generation are enabled. It targets 4K at 200+ fps on the Ultra preset using DLSS 4.5 Dynamic Multi Frame Generation, which is an RTX 50-series exclusive feature. CPU and RAM requirements climb noticeably here.
| Component | Requirement |
|---|---|
| CPU | Intel Core i5-13600K / AMD Ryzen 7 7700X |
| RAM | 32GB |
| GPU | NVIDIA GeForce RTX 5080 |
| VRAM | 16GB |
| Storage | 80GB SSD |
| Target | 4K @ 200+ fps, Ultra preset (DLSS 4.5) |
| Image credit: IO Interactive A/S |
Upscaling, frame generation, and path tracing
IO Interactive has confirmed that DLSS was not used to hit the targets in the Minimum, Recommended, or either Enthusiast tier. Those framerates reflect native rendering. DLSS 4.5 Super Resolution and Multi Frame Generation are supported on compatible NVIDIA hardware, and FSR 3.1 and XeSS are available for AMD and Intel GPUs.
Path tracing and DLSS Ray Reconstruction are not in the launch build. Both features are scheduled to arrive in a later patch during summer 2026.
Image credit: IO Interactive A/S
Storage and SSD requirement
The install footprint is 80GB across every tier, and an SSD is mandatory rather than recommended. The game streams assets continuously between mission hubs, and a mechanical drive will produce stuttering and extended load times that the engine is not designed to tolerate. NVMe is preferable, but a SATA SSD will work.
How to know your build will hit the target
Match all four of the listed components for a given tier (CPU, GPU, VRAM, RAM) rather than just the GPU. The RTX 3060 Ti at the Recommended tier ships with 8GB of VRAM, which matches the listed VRAM minimum exactly. Cards that fall below the VRAM line at a given resolution will force texture quality reductions even if raw GPU performance is sufficient.
The CPU jump between Minimum and Recommended is unusually large. A six-core chip from the Ryzen 5 3000 or Intel 9th-gen era will run the game, but frame pacing in dense crowd scenes leans on newer CPU architectures. If your GPU sits between two tiers, prioritize matching the higher CPU before the higher GPU.
007 First Light supports 21:9 and 32:9 ultrawide aspect ratios with an adjustable FOV slider, and the PC build includes uncapped framerate, full input remapping, and the studio's standard accessibility options, including menu narration and audio profile presets.
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