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"description": "All five Disco Ball spots in the Iceberg Lounge level, with the Batcave trophy you earn for grabbing them.",
"path": "/every-disco-ball-in-the-carmine-falcone-iceberg-lounge-mission/",
"publishedAt": "2026-05-23T02:56:57.000Z",
"site": "https://allthings.how",
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"textContent": "The Carmine Falcone mission in LEGO Batman: Legacy of the Dark Knight hides five Disco Balls across the Iceberg Lounge, from the entry disco floor all the way to Falcone's office. Smash all five and the level rewards you with a Disco Ball trophy you can mount in the Batcave.\n\n🪩\n\nQuick answer: The five Disco Balls sit above the first lighting rig, above the moving lights past the camera, in the bar booth opposite Flass, hanging in the second ballpit, and to the right of the doors before Falcone's office.\n\nImage credit: __Warner Bros. Games, Warner Bros. Interactive Entertainment (via YouTube/@Quick Tips)__\n\n* * *\n\n### Disco Ball locations in the Carmine Falcone level\n\nEach Disco Ball is destroyed with a Batarang once you spot it. The five pickups are split across two mission objectives: _Reach the V.I.P. Lounge_ and _Reach Falcone's Office_.\n\n#| Mission stage| Where to look\n---|---|---\n1| Reach the V.I.P. Lounge| Above the lighting rig, just before the open vent window\n2| Reach the V.I.P. Lounge| Above the moving ceiling lights after the security camera section\n3| Speak to Flass| Back-left booth corner of the bar room, opposite Flass\n4| Reach Falcone's Office| Hanging over the second ballpit, above the henchmen\n5| Reach Falcone's Office| Hallway with the drill build, to the right of the main doors\n\n* * *\n\n### Disco Ball 1: Above the first lighting rig\n\nAfter clearing the opening fight in the Iceberg Lounge, you're funneled into a grapple section that pulls you up to the lighting rig. Before climbing into the vent, turn right. The first Disco Ball is suspended just above the vent opening. A single Batarang knocks it loose.\n\nThe first Disco Ball is suspended just above the vent opening | Image credit: __Warner Bros. Games, Warner Bros. Interactive Entertainment (via YouTube/@Quick Tips)__\n\n* * *\n\n### Disco Ball 2: Past the security camera\n\nCrawl through the vent, slip past the camera tutorial, and you'll drop back out onto another set of rigs overlooking the dance floor. Look across the path you need to cross — the second Disco Ball hangs in mid-air over the gap. Hit it with a Batarang before moving on.\n\nThe second Disco Ball hangs in mid-air over the gap | Image credit: __Warner Bros. Games, Warner Bros. Interactive Entertainment (via YouTube/@Quick Tips)__\n\n* * *\n\n### Disco Ball 3: The bar room with Flass\n\nYou'll eventually drop into the bar area to deal with a wave of henchmen and talk to Detective Flass. Once the fight ends, ignore Flass for a second and check the booth in the back-left corner of the room. The third Disco Ball is tucked into that corner, opposite where Flass is standing.\n\nThe third Disco Ball is tucked into that corner, opposite where Flass is standing | Image credit: __Warner Bros. Games, Warner Bros. Interactive Entertainment (via YouTube/@Quick Tips)__\n\n💡\n\nWhile you're in this room, the LEGO papers on the floor and in the booths give you the safe code 5-9-6. Entering it on the safe across from the bar unlocks the Filthy Rich Red Brick.\n\n* * *\n\n### Disco Ball 4: Over the second ballpit\n\nAfter the food tray puzzle and the first ballpit, you'll reach a second ballpit packed with more enemies. Once the room is clear, look up along the forward path into the next area. The fourth Disco Ball hangs from the ceiling directly above the henchmen you just fought. Throw a Batarang from below to break it.\n\nThe fourth Disco Ball hangs from the ceiling directly above the henchmen | Image credit: __Warner Bros. Games, Warner Bros. Interactive Entertainment (via YouTube/@Quick Tips)__\n\n* * *\n\n### Disco Ball 5: Before Falcone's office\n\nThe final stretch sends you down a long slide into a hallway where you have to build a drill to break through the main doors. Before triggering the drill build, turn to the right side of the doorway. The fifth Disco Ball is hanging in plain sight on that side of the hall. Smash it, and you've cleared all five.\n\nThe fifth Disco Ball is hanging in plain sight on that side of the hall | Image credit: __Warner Bros. Games, Warner Bros. Interactive Entertainment (via YouTube/@Quick Tips)__\n\n* * *\n\n### Reward for collecting all five\n\nGrabbing every Disco Ball in the Carmine Falcone mission unlocks the Disco Ball itself as a Batcave trophy, which you can hang up as part of your Batcave decoration set. It doesn't affect combat or stats, but it counts toward the level's full completion alongside the WayneTech Caches and the Filthy Rich Red Brick.\n\nMissed one on the way through? The mission replay menu lets you load straight back into Carmine Falcone with all your unlocked gadgets, so a single cleanup run is enough to mop up any Disco Balls you didn't catch the first time.",
"title": "Every Disco Ball in the Carmine Falcone Iceberg Lounge Mission",
"updatedAt": "2026-05-23T02:56:59.273Z"
}