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"description": "A reference for the nine Universal Festival Part 1 units, their passives, actives, and Etherealization breakpoints.",
"path": "/utdx-update-3-0-unit-abilities-every-new-one-piece-tower-explained/",
"publishedAt": "2026-05-19T04:44:46.000Z",
"site": "https://allthings.how",
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"textContent": "Universal Tower Defense X's Universal Festival Part 1 added nine One Piece-inspired towers, and most of them carry dense, multi-layered kits that don't fully appear in the in-game index until you actually own the unit. The abilities below cover the evolved versions, including Etherealization scaling, where it changes the effect.\n\n⚠️\n\nThe obtainment notes refer to the base unit. Evolution materials come from separate sources tied to each unit's home stage or event.\n\nImage credit: __Roblox (via YouTube/@Universal Tower Defense)__\n\n* * *\n\n### Gluttonous Warlord (Despair) — Big Mom\n\nA Secret-rarity Hill unit on the Rose element, obtained from the Warlord's Ship Raid. Her kit stacks crowd control, summon pressure, and layered damage-over-time.\n\n**Your Fear is Now My Strength** stuns every unit in range for 3 seconds on a 12-second cycle. For each stunned enemy, she gains +2.5% Damage and +1% Range for 10 seconds. Etherealization 2 extends the buff window to 20 seconds.\n\n**Soul Harvest** spawns a Gluttonous Ghost with 10% Health on every takedown inside her range, up to 10 active Ghosts at once. She also gains +1% Damage per Ghost, capped at +25%. Enemies in range whose Health is lower than her Damage take 2% Damage while inside the zone.\n\n**Ethereal Life Force** is a one-per-match active that spawns a Giant Gluttonous Ghost at the start of the path during a Boss wave. The Ghost has Health equal to 250% of her Damage.\n\n**Special Companions** activates on Final Upgrade, placing two sub-towers next to her:\n\nSub-tower| Trigger| Effect\n---|---|---\nFlame Cloud| Her 1st and 3rd attacks| Follow-up for 75% Damage, Burn for 25% Damage over 5 ticks\nLightning Cloud| Her 2nd and 3rd attacks| Follow-up for 75% Damage, Electrified for 25% Damage over 5 ticks\n\n**Eternal Despair** triggers when a Ghost summon dies, applying Black Burn for 25% Damage over 5 ticks to nearby enemies and launching a 50% Damage follow-up. At Etherealization 6, that follow-up scales to 100%. At Etherealization 4, every Stun she applies also applies Black Burn.\n\nImage credit: __Roblox (via YouTube/@Universal Tower Defense)__\n\n* * *\n\n### Dragon Warlord (Rage) — Kaido\n\nSecret-rarity Ground Fire unit from the Emperor's Kingdom World Raid. The kit revolves around a Rage bar that gates two stronger forms.\n\n**Dragon Rage** fills a bar up to 100, or 150 at Etherealization 4. He gains +1% Rage every second, on every takedown, and on every attack. Every 2% Rage converts into +1% Damage and +1% Range.\n\nAt 65 Rage, he enters Hybrid Form, gaining +20% DoT and +20% True Damage. Etherealization 2 pushes those to +35% DoT and +30% True Damage. At 100 Rage, he unlocks Dragon Form, a manual-control mode dealing 100% Damage for 60 seconds (150% Damage for 90 seconds at Etherealization 6). The form ends when Rage drains to zero.\n\n**Dragon Assault** moves him to the last enemy he attacked every other attack. In Normal Form, the follow-up is a full-AOE 20% Damage hit. In Hybrid Form, that follow-up becomes 35% Damage and applies 25% Slow for 5 seconds. If a Boss exits half his range, he relocates to the Boss and fires a follow-up.\n\n**Dragon Breath** applies Burn (30% Damage over 4 ticks) on attack in Normal Form. Hybrid Form adds a 1-second Stun on top.\n\n**Conqueror of Lightning** triggers a Dragon Assault follow-up when an enemy enters half his range, applying 2-second Stun and Electrified for 30% Damage over 5 ticks. Applying Burn to an Electrified enemy strips the Electrified status and immediately deals 50% Damage.\n\nImage credit: __Roblox (via YouTube/@Universal Tower Defense)__\n\n* * *\n\n### Mochi Pirate (Conqueror) — Katakuri\n\nSecret Ground Fire unit obtained by clearing the Mirror Dimension Featured Challenge. The kit is shorter than most Update 3.0 units but built around guaranteed crit windows.\n\n**Flowing Mochi** applies Time Snail on attack and leaves a liquid dough trail behind enemies that persists for 8 seconds. Enemies inside the dough take guaranteed Crits from this unit.\n\n**Evercrush Dough** applies up to 3 stacks per enemy on attack or status application. At full stacks, his next attack deals +250% Damage.\n\nImage credit: __Roblox (via YouTube/@Universal Tower Defense)__\n\n* * *\n\n### Quake Warlord (Destroyer) — Whitebeard\n\nExclusive Ground Water unit earned from the Blitz Mode Battlepass. He carries one of the most impactful single-use actives in the game alongside strong Piece-tag synergy.\n\n**Power to Destroy the World** is a one-time-per-match nuke that hits every enemy on the map for 350% Damage, applies Quake Stun for 15 seconds, and leaves a permanent +50% damage taken debuff until death. Quake Stun stacks with regular Stun rather than overwriting it.\n\n**My Sons** turns allied debuffs into self-buffs. A debuff on a Piece-tag unit grants him +50% Damage for 30 seconds. A debuff on any other unit grants +30% Damage for 20 seconds. Etherealization 4 increases both buffs by 20%. When Spade is in range, he deals an extra +40% Damage to Spade specifically.\n\n**Conqueror's Clash** awards +10% Crit Rate per Follow-up Attack, capped at +40%. Etherealization 6 raises that to +20% per follow-up. When a Boss enters range, he triggers an Attack 3 follow-up dealing +100% Critical Damage and applying a 4-second Stun. Crits also apply 40% Slow for 5 seconds.\n\n**The Strongest Man** applies a 3-second Stun on every attack. Attacking an already-stunned enemy deals +40% Damage and stores 30% Damage across 5 attacks, capped at 150%. Etherealization 2 raises storage to 50% per attack, capped at 250%. Once 5 attacks are stored, he releases an Attack 2 follow-up for the full stored amount.\n\nImage credit: __Roblox (via YouTube/@Universal Tower Defense)__\n\n* * *\n\n### Sharpshooter King (Trapper) — Usopp\n\nSecret Hybrid Wind unit from Conquered Lands Legend Stage Act 3. The kit shifts between long-range sniping and trap placement depending on whether enemies are in range.\n\n**Ready, Aim, Fire!** activates when no enemies are in range. He gains +1,000% Range and fires a follow-up for 100% Damage (135% at Etherealization 2), applying Burn for 35% Damage over 6 ticks. Each follow-up grants +5% Damage, capped at +30%, on a 45-second cooldown that drops to 30 seconds at Etherealization 4.\n\n**Pop Green Traps** replaces his attack with trap placement when no enemies are in range. He can hold up to 3 traps, raised to 6 at Etherealization 6.\n\nTrap| Effect on contact\n---|---\nFly Eater| 150% Damage to the enemy that steps on it\nBamboo| 100% Damage, Bleed for 25% Damage over 5 ticks, 2-second Stun\nVines| 125% Damage, plus 25% Damage to enemies within 25 studs\n\n**Trap and Go** grants +10% Damage per active trap. Once the trap cap is reached, enemies entering range trigger a 15% Damage follow-up and take +20% Damage until death. Bosses take +40% Damage until death instead.\n\nImage credit: __Roblox (via YouTube/@Universal Tower Defense)__\n\n* * *\n\n### String Warlord (Joker) — Doflamingo\n\nExclusive Ground unit is also tied to the Blitz Mode Battlepass. The kit balances passive clone pressure, a long-duration zone active, and a stacking burst.\n\n**String Clone** gives each attack a 25% chance to spawn a clone. If three consecutive attacks fail to spawn one, the fourth is guaranteed. The clone hits at 75% Damage with 1.25x SPA and 100% Range, lasts 2 attacks, and absorbs any negative effect that would land on the main unit before vanishing.\n\n**Birdcage** is the active. It opens a cage equal to 100% of his Range for 60 seconds. Every 10 seconds inside the cage, it triggers either String Swipe (45% Damage to all enemies in range) or String Stun (2.5-second Stun, Bleed for 20% Damage over 4 ticks, and 15% Slow for 4 seconds). When the cage closes, it explodes for 125% Damage, or 250% at Etherealization 6. The ability runs on a 120-second global cooldown.\n\n**Off-White** grants 1 String stack on attack or kill, with each stack giving +3% Damage (+6% upgraded). At 10 stacks (7 at Etherealization 4), he consumes every stack and fires 2 String Worms at random enemies for 50% Damage each, or 80% upgraded.\n\nImage credit: __Roblox (via YouTube/@Universal Tower Defense)__\n\n* * *\n\n### Triple Threat (Unrivaled) — Zoro\n\nMythic Ground Wind unit obtained through Triple Threat. The kit centers on a Haki resource that powers a high-risk damage mode.\n\n**Nothing Happened** reduces incoming Stun on units in range by 50%. If the stunned unit has the Piece tag, Zoro takes the Stun instead at 75% reduced duration.\n\n**King of Heck** is the active. While running, he loses 10 Haki per attack (roughly 3% of the bar) and gains +50% Damage and +100% Crit Damage. If Haki falls below 10, the ability auto-disables, stuns him for 10 seconds, and locks Pirate Hunter for 30 seconds.\n\n**Pirate Hunter** engages when a Boss enters range. He targets only the Boss, his AOE size halves, and he gains +50% Damage, 75% Hyper Armor Damage, and +50% Crit Rate. The bonuses last until the Boss leaves range.\n\n**Color of Armaments** charges Haki at +1 per Bleed tick. Haki cannot regenerate while King of Heck is active.\n\n**Brutal Slashes** applies Critical Bleed for 85% Damage over 7 seconds on attack. Hitting an enemy already carrying Critical Bleed triggers a 75% Damage follow-up.\n\nImage credit: __Roblox (via YouTube/@Universal Tower Defense)__\n\n* * *\n\n### Joyful Captain — Luffy\n\nThe new Universal-rarity tower from the Universal Festival Banner has 26 variants spanning three upgrade paths: Kong Gun (Top), Joy Boy (Middle), and Snakeman (Bottom), with a Gear... Death! finisher. Full passive and active values for every form are still being mapped out and not yet finalized in public references.\n\n* * *\n\n### Quick reference: rarity and source\n\nUnit| Rarity| Element| Source\n---|---|---|---\nGluttonous Warlord (Despair)| Secret| Hill / Rose| Warlord's Ship Raid\nDragon Warlord (Rage)| Secret| Ground / Fire| Emperor's Kingdom World Raid\nMochi Pirate (Conqueror)| Secret| Ground / Fire| Mirror Dimension Featured Challenge\nSharpshooter King (Trapper)| Secret| Hybrid / Wind| Conquered Lands Legend Stage Act 3\nQuake Warlord (Destroyer)| Exclusive| Ground / Water| Blitz Mode Battlepass\nString Warlord (Joker)| Exclusive| Ground| Blitz Mode Battlepass\nTriple Threat (Unrivaled)| Mythic| Ground / Wind| Triple Threat\nJoyful Captain| Universal| —| Universal Festival Banner\n\nNote: the values above describe each unit's evolved form. The base version of every tower has a trimmed passive list and weaker scaling. Etherealization breakpoints are where most of the high-end damage and uptime live, so unevolved or low-Ether copies will feel noticeably softer than the numbers suggest.",
"title": "UTDX Update 3.0 unit abilities: every new One Piece tower explained",
"updatedAt": "2026-05-19T04:44:48.831Z"
}