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  "description": "Every Ascension tier in Sailor Piece, from level gates to material drops and where each boss spawns.",
  "path": "/sailor-piece-ascension-requirements-and-rewards-sea-2-update/",
  "publishedAt": "2026-04-21T10:00:13.000Z",
  "site": "https://allthings.how",
  "tags": [
    "@ItzVexo"
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  "textContent": "Ascension is the late-game stat progression track in Sailor Piece, run through the Ascensions NPC on Sailor Island. Each tier you clear permanently stacks +10% Money, +10% Gems, and +5% Luck, with +2% CDR added on most tiers through Ascension V and again at Ascension X. Max out all ten, and you walk away with +100% Money, +100% Gems, +50% Luck, and +10% CDR account-wide.\n\n⚓\n\nQuick answer: Visit the Ascensions NPC inside the temple on Sailor Island, hold E, and press Ascend once every requirement on the checklist shows a green tick.\n\nImage credit: __Roblox (via YouTube/@ItzVexo)__\n\n* * *\n\n### How Ascension works in Sailor Piece\n\nEach Ascension is a checklist of level thresholds, kill counts, damage totals, ability uses, dungeon clears, and specific material drops. You cannot skip a tier, and the buffs are permanent once applied. The Ascensions NPC sits inside the temple on Sailor Island, on the left side as you enter. Hold E to open the requirement panel, and the Ascend button becomes active only when every line is checked off.\n\nTwo side systems gate the later tiers. Shadow Dungeon clears are required from Ascension III onward, and Rune Dungeon clears kick in at Ascension VI. Both are unlocked at the Dungeons NPC after collecting six Ancient Puzzles across Starter, Jungle, Desert, Snow, Shibuya, and Hueco Mundo, and each run costs one Dungeon Key.\n\nThe Ascend button becomes active only when every line is checked off | Image credit: __Roblox (via YouTube/@ItzVexo)__\n\n* * *\n\n### All Ascension requirements and rewards\n\nThe rewards are identical in pattern, so the real variance is in the requirement list. Tiers I through V grant +2% CDR each, VI through IX drop the CDR bonus, and X adds +2% CDR back in.\n\nTier| Level| Kills / Damage / Abilities| Dungeons & Materials| Rewards\n---|---|---|---|---\nI| 2,500| 125 NPCs, 10 Bosses, 10M damage| —| +10% Money, +10% Gems, +2% CDR, +5% Luck\nII| 5,000| 400 NPCs, 25 Bosses, 50M damage, 150 ability uses| 5 Void Fragment, 2 Limitless Ring| +10% Money, +10% Gems, +2% CDR, +5% Luck\nIII| 6,000| 500 NPCs, 50 Bosses, 250M damage, 500 ability uses| Shadow (Easy) x10, 7 Dismantle Fang, 5 Dark Ring| +10% Money, +10% Gems, +2% CDR, +5% Luck\nIV| 7,000| 625 NPCs, 50 Bosses, 1B damage, 500 ability uses| Shadow (Medium) x10, 4 Reiatsu Core, 1 Blood Ring| +10% Money, +10% Gems, +2% CDR, +5% Luck\nV| 8,000| 750 NPCs, 150 Bosses, 5B damage, 750 ability uses| Shadow (Hard) x10, 2 Hog Fragment, 2 Atomic Core| +10% Money, +10% Gems, +2% CDR, +5% Luck\nVI| 8,500| 850 NPCs, 250 Bosses, 20B damage, 850 ability uses| Rune (Medium) x10, Shadow (Medium) x5, 3 Blood Ring, 3 Soul Flame| +10% Money, +10% Gems, +5% Luck\nVII| 9,000| 1,000 NPCs, 350 Bosses, 75B damage, 1,000 ability uses| Rune (Hard) x10, Shadow (Hard) x10, 2 Cursed Flesh, 2 Infinity Essence| +10% Money, +10% Gems, +5% Luck\nVIII| 10,000| 1,250 NPCs, 500 Bosses, 350B damage, 1,200 ability uses| Rune (Hard) x10, Shadow (Hard) x10, 2 Phantasm Core, 3 Slime Core| +10% Money, +10% Gems, +5% Luck\nIX| 11,500| 1,500 NPCs, 700 Bosses, 1,000B damage, 1,500 ability uses| Rune (Hard) x10, Shadow (Hard) x10, 2 Azure Heart, 2 Evolution Fragment, 15 Medium+ Boss Rushes| +10% Money, +10% Gems, +5% Luck\nX| 13,000| 2,000 NPCs, 1,000 Bosses, 7,500B damage, 2,000 ability uses| Rune (Hard) x10, Shadow (Hard) x10, 2 Path Fragment, 3 Corrupt Crown, Infinite Tower Floor 75+ twice| +10% Money, +10% Gems, +2% CDR, +5% Luck\n\n* * *\n\n### Where to farm every Ascension material\n\nMost materials come from specific world bosses on a fixed spawn cadence, and a few drop only inside dungeons or boss events. Prioritize bosses that cover more than one requirement at a time so kill counts, damage, and material drops all tick up together.\n\nMaterial| Source| Location\n---|---|---\nVoid Fragment| Gojo (Limitless Sorcerer)| Shibuya Station\nLimitless Ring| Gojo| Shibuya Station\nDismantle Fang| Sukuna| Shibuya Station\nDark Ring| Jinwoo (Solar Hunter)| Sailor Island\nReiatsu Core| Aizen| Hueco Mundo\nBlood Ring| Alucard| Sailor Island\nHog Fragment (Hogyoku)| Aizen| Hueco Mundo\nAtomic Core| Shadow Dungeon boss| Dungeon Island\nSoul Flame| Ichigo (summoned)| Boss Island\nCursed Flesh| Strongest In History| Shinjuku Island\nInfinity Essence| Strongest Of Today| Shinjuku Island\nPhantasm Core| Gilgamesh (Divine Grail summon)| Boss Island\nSlime Core| Rimuru (Slime Key summon)| Slime Island\nAzure Heart| Yamato| Judgement Island\nEvolution Fragment| True Manipulator| Soul Dominion Island (Hogyoku quest required)\nPath Fragment| Strongest Shinobi| Ninja Island\nCorrupt Crown| Corrupted Knight / Boss Rush| Boss Island\nMost materials come from specific world bosses on a fixed spawn cadence | Image credit: __Roblox (via YouTube/@ItzVexo)__\n\n* * *\n\n### Dungeon gates you should unlock early\n\nShadow Dungeon is the first dungeon you'll need, starting at Ascension III with ten Easy clears, scaling to Medium at IV, then Hard at V and every tier after. Rune Dungeon arrives at Ascension VI with ten Medium clears, then locks into Hard from VII onward. Both dungeons have 15 waves across Easy, Medium, Hard, and Extreme difficulties, and the Shadow boss can drop the Atomic Core needed for Ascension V.\n\nClear the Ancient Puzzle collection for the Dungeons NPC well before you finish Ascension II. If you wait, the dungeon grind becomes the bottleneck instead of boss farming.\n\nImage credit: __Roblox (via YouTube/@ItzVexo)__\n\n* * *\n\n### Stacking kills, bosses, damage, and ability uses\n\nNPC kills, boss kills, damage dealt, and ability uses carry across the full Ascension track, so farming is most efficient when a single loop advances several counters at once. Park yourself on the highest comfortable quest zone, rotate abilities on cooldown instead of auto-attacking, and use boss downtime to tag material bosses that spawn on timers.\n\nQuest zones that scale up through Shibuya Station, Slime Island, and Academy Island are the strongest for raw NPC counts because the mobs also pay out meaningful rewards. A few bosses double up efficiently: Gojo drops both Void Fragment and Limitless Ring, Aizen covers Reiatsu Core and Hogyoku Fragment, and the two Shinjuku key bosses share the Cursed Flesh and Infinity Essence windows.\n\n* * *\n\n### Ascension IX and X: The real walls\n\nAscension IX introduces Boss Rush as a hard requirement: 15 clears on Medium difficulty or higher. Ascension X adds Infinite Tower Floor 75+ twice, which is a pure build check. Both are gating content, not grind content, so brute-forcing them with a half-finished loadout wastes runs.\n\nEvolution Fragment is the other choke point. It drops from the True Manipulator on Soul Dominion Island, which only opens after you finish the Hogyoku quest by finding all six Hogyoku Fragment locations. Start that quest chain before you reach Ascension IX, not after.\n\n⚠️\n\nNote: Sea 2 unlocks at Ascension V, so clearing that tier should be your first real milestone if you're trying to access the newer map content.\n\nAscension IX introduces Boss Rush as a hard requirement | Image credit: __Roblox (via YouTube/@ItzVexo)__\n\n* * *\n\n### How to confirm an Ascension applied\n\nWhen you hold E at the Ascensions NPC, every completed requirement shows a green tick, and the Ascend button becomes clickable. After pressing Ascend, the NPC advances to the next tier's checklist, and your stat panel reflects the new permanent buffs. If the button stays greyed out, at least one line on the list is still missing a tick; open the requirement panel and compare your counters to the target values.\n\nMaterial counts pull from your inventory directly, so if a drop is sitting in an unclaimed reward or mail, claim it first before trying to ascend.",
  "title": "Sailor Piece Ascension Requirements and Rewards (Sea 2 Update)",
  "updatedAt": "2026-04-21T10:00:17.870Z"
}