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Windrose Coastal Jungle Discoveries (Complete Biome Checklist)

All Things How April 17, 2026
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The Coastal Jungle is the first biome you set foot in when you wash ashore in Windrose, and its Discovery tab is the gate to almost every early crafting recipe in the game. Filling it out unlocks copper tools, your first lamp, survivor armor, alchemy, cooking, and the ability to sail into the Foothills once you put down the region's local threat.

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Quick answer: The Coastal Jungle has 5 Key Discoveries, 15 Major Discoveries, 15 Other Resources, and 1 Local Threat (Thomas Richards). You must defeat Thomas Richards to unlock Foothills exploration and Crafting Level 6+ recipes.


Local threat: Thomas Richards

The Coastal Jungle's local threat is Thomas Richards, a named pirate boss tied to the Revenge Is Best Served Cold main quest line. His defeat is what flips the biome's Discovery entry to "Thomas Richards has fallen" and gates progression into the Foothills through the Needle in a Haystack quest.

Until he is down, you cannot craft Level 6+ items, and several buried treasure maps (including Blackbeard Crew's Fourth Map) remain locked behind his camp. Recommended level range for the Coastal Jungle is roughly 1 to 7, so it is fine to clear side content and fill out the rest of the Discovery tab before taking him on.


Key Discoveries (5)

Key Discoveries are the backbone of the starter biome. Each one unlocks an entire branch of crafting stations or gear. Missing any of these will stall your progression hard.

Discovery Where to get it Unlocks
Fast Travel Bell Supply Cache at the Pirate Remains POI on the starter island, or crafted at a workbench once you have Copper Ingot Fast Travel Bell building element
Copper Ore Mined with a pickaxe from Copper Deposits in Coastal Jungle caves Smelting Furnace, Charcoal Kiln, Charcoal (Wood), Copper Ingot
Copper Ingot Smelted in a Smelting Furnace from 4x Copper Ore and 1x Charcoal Weaponsmith Workshop, Cutting Table, Sawing Rack, Saber, Copper Axe, Copper Pickaxe, Shovel, Wooden Plank, Lamp, Fast Travel Bell, Copper Pot, Copper Bullets
Rough Hide Looted from furry animals such as Boars and Sows Sailor Backpack, Survivor armor set, Armor and Clothing Workshop
Misty Orchid Glowing blue plants found near ruins, usually at night; they hum when you are close Alchemy Table, Stove and Pot, Clay Pot, Alchemical Base, Homeward Journey, Minor Healing Potion, Elixir of Cruelty

Misty Orchid is the one players most often miss, because it only stands out clearly in low light near ruin walls. If your Key Discoveries count sits at 4/5, that is almost always the gap.


Major Discoveries (15)

Major Discoveries are the cooking, alchemy, farming, and utility materials that round out your early base. Most are foraged or looted in the open world, but a few are random drops that can take longer to trigger than new players expect.

Discovery Where to get it
Lamp Crafted at a workbench, or found in chests at points of interest (there is one at the Pirate Remains on the first island)
Clay Mined with a pickaxe from small deposits along the edges between sand and grass
Banana Harvested from banana trees; common on later Coastal Jungle islands rather than the starter one
Dodo Egg Dropped by Dodos, found in Dodo Nests, and in some Ancient Ruins
Cayenne Pepper Foraged from pepper plants across the islands
Sweet Potato Foraged from plants with small white and blue flowers
Undead Essence Dropped by Drowned and Thorn Fiddlers
Healing Herbs Found in Ancient Ruins and similar points of interest
Rum Bottle Dropped by pirates and found in chests
Steel Nails Looted from Lost Barrels drifting in the sea and from sunk ships
Crab Shell Rare drop when picking up crabs on the beach
Banana Seeds Random drop when harvesting Bananas
Palm Seeds Random drop when cutting palm trees
Ficus Seeds Random drop when cutting ficus trees
Shrub Seeds Random drop when cutting shrubs

Bananas specifically do not tend to spawn on the very first island. If your Major Discoveries count is stuck at 14/15 after clearing your starter island, sail to a neighboring Coastal Jungle island and look for banana trees there.

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Note: Crab Shell is a rare drop from picking up small crabs on the beach, not a boss drop. Pick up every crab you see along the shoreline and it will eventually trigger.


Other Resources (15)

Other Resources are the everyday materials you will stack by the hundred: building mats, cooking ingredients, and trophy drops. Two entries often lag behind the rest because they are rare random drops from the region's animals.

Resource Where to get it
Plant Fiber Cutting bushes, seaweed, and other plants
Wood Chopping trees or looting scattered logs and Lost Barrels
Stone Ground stones and poor ore veins mined with a pickaxe
Coconut Foraged from coconut trees
Triton's Horn Foraged on beaches
Closed Scallop Shell Foraged on beaches; can be opened for a chance at Pearls
Pearl Dropped by Thorn Fiddlers and found inside Closed Scallop Shells
Crab Meat Picked up from crabs on beaches
Bird Meat Dropped by Dodos
Meat Dropped by Boars, Sows, Wolves, and Goats
Animal Fat Dropped by Boars, Sows, Wolves, and Goats
Feather Dropped by Dodos
Boar Tusk Dropped by Boars
Boar Head Rare drop from Boars
Dodo Head Rare drop from Dodos (including Azure Dodos)

Boar Head and Dodo Head are the two entries that most often leave a Coastal Jungle Discovery tab sitting at 13/15. They are not tied to a boss or a specific location, they simply drop at a low rate from ordinary Boars and Dodos. Hunt them along ruins and Dodo nesting areas while you farm Rough Hide and Meat.


How to verify completion

Open the Discovery tab and look at the Coastal Jungle panel. Every icon should be filled in, with no "?" placeholders, across the Local threat, Key Discoveries, Major discoveries, and Other resources rows. The local threat slot will explicitly read "Thomas Richards has fallen" once the boss is defeated.

Totals you should be seeing:

  • Local threat: 1/1 (Thomas Richards)
  • Key Discoveries: 5/5
  • Major Discoveries: 15/15
  • Other Resources: 15/15

That lines up with the 35 discoveries the game tracks for this biome alongside its single local threat. If the numbers match but Foothills content still feels locked, it is because the gate is specifically the Thomas Richards kill, not raw discovery count, so make sure the local threat line has flipped.


Common reasons a discovery will not trigger

A few predictable things cause Coastal Jungle entries to stay stuck even when you think you have found the item.

Symptom Cause
Chest loot did not register Inventory was full when you opened it; unclaimed items do not count toward discovery or area completion
Misty Orchid missing Only spotted it in daylight; try again at night near ruin walls where the blue glow is visible
Banana missing Starter island often has none; required a trip to another Coastal Jungle island with banana trees
Crab Shell, Boar Head, or Dodo Head missing All three are rare random drops; keep farming the respective creatures
Steel Nails missing Not in ruin chests; comes from Lost Barrels drifting at sea and sunken ship wreckage
Local threat incomplete Thomas Richards has not been killed yet, regardless of how many POIs are cleared

In multiplayer, any of these items can also be unlocked by having a crewmate drop them for you or leaving them in shared storage for you to pick up. Only inventory pickup counts, so transferring items directly through a chest works fine.


What finishing the biome unlocks

Once Thomas Richards is down and the Discovery tab is complete, two things open up. First, the Foothills biome becomes accessible through the Needle in a Haystack main quest, which introduces Foothills Iron Ore, Hardwood, Tree Bark, Flax Fiber, and the rest of the mid-tier tech. Second, your crafting ceiling lifts to Level 6+ items, letting you build iron tools, the Anvil, 24-Pounders, and the upgraded workstations that rely on them.

Clearing every Coastal Jungle discovery before sailing out is not mandatory, but it is the cleanest way to enter the Foothills with copper gear, the Survivor armor set, healing potions, and a functioning farming loop already in place.

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