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  "description": "The Hexi update adds one new campaign boss and one new world boss, both tied to Jade Gate Pass.",
  "path": "/where-winds-meet-1-4-bosses-guo-xin-and-wandering-ark/",
  "publishedAt": "2026-03-07T09:44:54.000Z",
  "site": "https://allthings.how",
  "tags": [
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  "textContent": "Where Winds Meet version 1.4, also called Home Afar and the Hexi expansion, adds two bosses to the game: Guo Xin and Wandering Ark. They are the only new bosses confirmed for the current 1.4 rollout, and they fill different roles in the boss roster.\n\n⚔️\n\nGuo Xin is the new campaign boss. Wandering Ark is the new world boss.\n\n* * *\n\n### Where Winds Meet 1.4 new bosses\n\nBoss | Boss type | Region | Area | Main trait\n---|---|---|---|---\nGuo Xin | Campaign boss | Hexi | Whitecrown City / Jade Gate Pass arc | Spear user with a two-phase army-focused fight\nWandering Ark | World boss | Hexi | Shifting Sands | Huge ship-like enemy that uses arrows and moonlight attacks\nGuo Xin is one of the two new bosses confirmed in the new update | Image credit: __NetEase (via YouTube/@张洋)__\n\n* * *\n\n### Guo Xin boss details\n\nGuo Xin is the new campaign boss in 1.4. He is presented as the last grand protector of Anxi and fights with a massive spear. In combat terms, he is the story-linked boss of the Hexi update rather than an open-world encounter you simply walk into.\n\nHis fight has two phases. In the first phase, Guo Xin appears as an older general who still holds his ground with direct spear pressure, wide combo chains, and supporting veterans. The core demand in this phase is clean defensive timing, especially deflects.\n\nIn the second phase, the fight shifts hard. Guo Xin returns to his prime as the battlefield fills with sand and his army joins him more aggressively. Archers attack at range while additional blade soldiers pressure at close distance, turning the encounter into crowd control and survival as much as a straight duel.\n\nGuo Xin reference | Confirmed detail\n---|---\nBoss category | Campaign boss\nUnlock condition | Unlocked after completing the Whitecrown City questline\nWeapon style | Spear\nFight structure | Two phases\nPhase 2 pressure | Archers and close-range soldiers join the fight\nCampaign reward set | Stars Align Set and Jade Embrace Set except Greaves\nMartial Arts Tips | Bamboocut: Dust Tips\nThe fight with Guo Xin takes place in two phases | Image credit: __NetEase (via YouTube/@张洋)__\n\n* * *\n\n### Wandering Ark boss details\n\nWandering Ark is the new world boss in 1.4. It appears in the Jade Gate Pass region and is found in the Shifting Sands area, beyond a sandstorm. The fight is built around scale, movement, and handling special mechanics instead of trading blows with a human-sized enemy.\n\nThe boss looks like an enormous ship-like creature and starts attacking with arrow volleys when you get close. Its size matters mechanically because the early part of the encounter is about dismantling its support structure instead of attacking one central weak point from the start.\n\nIn phase 1, the fight revolves around breaking its leg supports one by one while avoiding direct charges. In phase 2, Wandering Ark gathers moonlight and turns the arena into a projectile-heavy pressure test. Cosmic reversal becomes a central counterplay tool here, letting you turn that moonlight back against the boss.\n\nWandering Ark reference | Confirmed detail\n---|---\nBoss category | World boss\nRegion | Hexi\nArea | Shifting Sands\nLocation route | Past the sandstorm, near the northeast boundary stone route from Jade Gate Pass\nOpening threat | Arrow volleys\nPhase 1 focus | Break leg supports and avoid charges\nPhase 2 focus | Handle moonlight barrage and use cosmic reversal\nWandering Ark is the second new boss and appears as a huge ship-like creature | Image credit: __NetEase (via YouTube/@张洋)__\n\n* * *\n\n### How the two new bosses fit into the 1.4 update\n\nThe split between these bosses is straightforward. Guo Xin expands the campaign side of the game, while Wandering Ark expands the open-world side. That matters because Where Winds Meet treats campaign bosses and world bosses differently in how they are unlocked, repeated, and rewarded.\n\nCampaign bosses open through story progress and campaign quests. World bosses are found in fixed parts of the map and are approached directly in the field. In practical terms, Guo Xin is progression-gated, while Wandering Ark is location-gated.\n\n* * *\n\n### What changes for boss progression in Hexi\n\nGuo Xin extends the campaign boss list and adds a new endpoint to the Whitecrown City questline. Wandering Ark becomes the new Hexi world boss encounter in Shifting Sands. Together, they push the 1.4 region into both major boss categories already used across the rest of the game.\n\nThat also makes Hexi feel structurally consistent with earlier regions. There is a story boss tied to campaign progression and a separate field encounter that lives in the open world.\n\nImage credit: __NetEase (via YouTube/@张洋)__\n\n* * *\n\n### What is true right now about the 1.4 boss roster\n\nTwo bosses are newly attached to version 1.4: Guo Xin and Wandering Ark. Guo Xin is the campaign boss tied to Whitecrown City progression, and Wandering Ark is the world boss located in Hexi’s Shifting Sands. Both are part of the Hexi expansion that released globally on March 6, 2026.\n\nThe surrounding 1.4 update also introduces Hexi content such as new maps, new quest lines, new open-world mechanics, and new weapons including Everspring Umbrella and Hexi Blade. For the boss roster itself, the key point is simpler: version 1.4 adds exactly these two named boss encounters.",
  "title": "Where Winds Meet 1.4 bosses: Guo Xin and Wandering Ark",
  "updatedAt": "2026-03-07T09:44:56.807Z"
}