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(Based on a character I played in a theatre skit): If your party is having difficulty staying on the quest, simply introduce the Mystery Man: A wandering wizard guy who subtly infers that you should get on with your quest. To help, he will give you something from the following D20 chart: 1-10: a hot dog (or your universe’s equivalent). 11-19: a big lore dump. 20: an extremely OP item.

Probably Bad RPG Ideas [Unofficial] February 11, 2026
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