{
  "$type": "site.standard.document",
  "bskyPostRef": {
    "cid": "bafyreic735nhfbwda7wejasgtdsrfa35wki3awuu5ykgydn7cw2n5xx7lq",
    "uri": "at://did:plc:vfjos7cfvylyjg5uemuxv27r/app.bsky.feed.post/3mlbfqah43ne2"
  },
  "coverImage": {
    "$type": "blob",
    "ref": {
      "$link": "bafkreieqoonw3ztoj2ml2y2vnbq4h22zfsn6tydo5mpnfk4twn2bbctace"
    },
    "mimeType": "image/jpeg",
    "size": 244992
  },
  "path": "/news/halo-infinite-shows-its-not-quite-done-yet-with-a-new-deviously-difficult-pve-mode/",
  "publishedAt": "2026-05-07T12:33:04.000Z",
  "site": "https://www.videogameschronicle.com",
  "tags": [
    "Uncategorized",
    "Halo Infinite shows it’s not quite done yet with a new ‘deviously difficult’ PvE mode",
    "CVG"
  ],
  "textContent": "Firefight: Gauntlet mode has roguelike elements and sca [...]\n\nThe post Halo Infinite shows it’s not quite done yet with a new ‘deviously difficult’ PvE mode appeared first on CVG.",
  "title": "Halo Infinite shows it’s not quite done yet with a new ‘deviously difficult’ PvE mode"
}