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Stop Killing Games Hits EU Roadblock

GamingAlly June 16, 2026
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The Stop Killing Games campaign, which set out to protect players’ rights, has hit a major roadblock in Europe. The European Commission has refused to propose a bill that would force game publishers to keep games playable after withdrawing support.

Officially submitted in the European Union as the European Citizens’ Initiative “Stop Destroying Videogames,” the campaign was based on a simple but justified premise: Publishers should not be able to make games completely unplayable after ending official support, especially for games sold as a “full version” to players.

In January, it was confirmed that the initiative had surpassed the 1 million signature threshold required for the European Commission to formally examine the matter, gathering exactly 1,294,188 verified signatures of support. The campaign was submitted to the Commission in February, followed by a hearing in the European Parliament in April and a plenary debate in May.

European Union Rejects the Primary Demand of Stop Killing Games

In its official response shared on June 16, 2026, the Commission stated that it “cannot propose a legal obligation” that would require publishers to keep games playable after they are no longer commercially sold.

Instead, the Commission announced that it would begin discussions with the video game industry and consumer representatives by the end of 2026 to draft a sector code of conduct to manage the end of game lifecycles.

In its statement, the Commission argued that the requirement to keep games playable, as requested by the initiative, would be “disproportionate.” Cited reasons included intellectual property rights, protection of trade secrets, costs imposed on publishers, and potential cybersecurity or safety risks that games with discontinued official support could create.

The code of conduct to be prepared could include clearer labels in digital stores about the possibility of future shutdowns and increased partnerships between publishers and cultural heritage institutions for the preservation of games. However, these rules will not mandate that publishers provide offline patches , private server tools , or other methods to ensure players can continue to access the game after official support ends.

The Commission also argued that current EU consumer laws already provide some safeguards. These include transparency, contract duration, termination conditions, and potential refunds if the closing of a game contradicts the user agreement or the consumer’s reasonable expectations.

According to Reuters, this decision comes at a time when the lawsuit filed by the French consumer group UFC-Que Choisir against Ubisoft over the game The Crew —which became completely unplayable after its servers were shut down—is still ongoing. Ubisoft argues that players only purchase a limited right of access rather than full ownership, while the consumer group claims that players were misled about how long the game would remain accessible.

Although the Stop Killing Games campaign succeeded in bringing this issue to the agenda of EU institutions, the Commission’s response fell far short of meeting the movement’s main demand. For players supporting the campaign, this result means they will not see a new EU law requiring publishers to keep purchased games playable after support ends.

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