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"description": "The USPTO has rejected Nintendo's patent covering Pokémon summoning and fighting mechanics.",
"path": "/nintendos-pokemon-patent-rejected/",
"publishedAt": "2026-04-01T17:47:04.000Z",
"site": "https://gamingally.net",
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"gaming guides",
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"textContent": "**Nintendo** 's **Pokémon** patent, which covers character summoning and fighting mechanics, has been rejected on a non-final basis by the USPTO (United States Patent and Trademark Office).\n\nThe legal battle between **Nintendo** and **Palworld** has been occupying the agenda for a long time. The company's recent aggressive stance is manifesting in various areas. In October 2025, we saw the rejection of a **Palworld** -related patent in Japan; now, the patent on character summoning and fighting has emerged from re-examination and shared a similar fate.\n\n## Another Nintendo Patent Rejected in Palworld Lawsuit\n\nAccording to a report shared by Gamesfray, the USPTO has rejected **Nintendo** 's US patent number 12,403,397 on a non-final basis. This decision came as a result of the re-examination process that started after **Nintendo** missed its response deadline. The USPTO referenced several previous works while reaching this decision, including **Nintendo** 's own 2019 patent.\n\nThe first reference, named Taura, was filed in 2019 and covers a large portion of the 'summon and fight in 1 of 2 modes' patent. Combining this patent with Yabe and Motokura invalidates claims 1, 2, 5-7, 10-14, 17-19, and 22-26. The remaining 8 claims are evaluated within the scope of a 2020 patent by **Bandai Namco** and Shimomoto.\n\nHowever, it is worth noting that this rejection is not yet final. **Nintendo** has a two-month period to appeal the decision, and the company has the right to extend this period if it wishes.\n\n_For the latest_ gaming guides_and_ system requirements_, you can follow GamingAlly on_ Instagram_,_ Twitter_and Google News._",
"title": "Nintendo's Pokémon Patent Rejected",
"updatedAt": "2026-04-01T17:47:04.000Z"
}