{
"$type": "site.standard.document",
"canonicalUrl": "https://www.simoncox.com/short-articles/2003-06-19-the-hat-fish-newspaper-alarm-clock-game/",
"description": "Elaborate head wear and an aquatic animal with a periodical and a timepiece thrown in for good measure - whatever will they think of next on this media management course?",
"path": "/short-articles/2003-06-19-the-hat-fish-newspaper-alarm-clock-game/",
"publishedAt": "2003-06-19T00:00:00.000Z",
"site": "at://did:plc:tki7vwlanxbwrz2er67eaeqa/site.standard.publication/3mp4h4md7zv2y",
"tags": [
"Misc"
],
"textContent": "Elaborate head wear and an aquatic animal with a periodical and a timepiece thrown in for good measure - whatever will they think of next on this media management course?\n\nTonight Peter Block set us a task to make a game using a hat, a fish, a newspaper and an alarm clock. This is my attempt:\n\n{eleventy:ignore}\nTo begin \nThe players each take a page from the newspaper and highlight 10 words. The eldest then dons the hat and the alarm clock is set for 10 minutes.\n\n{eleventy:ignore}\nBegin the game \nThe clock is started and the hatted player reads articles out loud from his newspaper. If one of the other players hears a word that is on his list he shouts 'kipper' picks up the fish and slaps the hatted player around the face twice with it.\n\nThe change \nThe slapping player marks the word off from his list, dons the hat to become the hatted player, announces \"ahem\" and begins to read aloud from his page of the newspaper until someone else hears a word they have... and so the game revolves.\n\n{eleventy:ignore}\nThe end of it \nWhen the alarm goes off the player who is wearing the hat is announced the winner of the (DOT COM) contract. \n\nAt this point it is considered good manners to pack the items away and leave the premises in a manner fitting ones demeanor.",
"title": "The hat fish newspaper alarm clock game"
}