{
"path": "/3mia2as5wxc26",
"site": "at://did:plc:tixyo3eqxqxd4mbuxndjhfql/site.standard.publication/3mi3e44vtm226",
"tags": [
"dcc",
"ose",
"Birini",
"Bronze Age"
],
"$type": "site.standard.document",
"title": "Armor of the Bay",
"content": {
"$type": "pub.leaflet.content",
"pages": [
{
"id": "019d3b64-52f3-7005-aabf-013c2713029b",
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"blocks": [
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"block": {
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"plaintext": "Originally published June 26th 2024"
}
},
{
"$type": "pub.leaflet.pages.linearDocument#block",
"block": {
"$type": "pub.leaflet.blocks.text",
"plaintext": " "
}
},
{
"$type": "pub.leaflet.pages.linearDocument#block",
"block": {
"$type": "pub.leaflet.blocks.text",
"plaintext": "Warriors need to have their innards protected. The best way to do that is to wear armor. Here are the common armors in the Birini region."
}
},
{
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"block": {
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"level": 2,
"plaintext": "Cotton"
}
},
{
"$type": "pub.leaflet.pages.linearDocument#block",
"block": {
"$type": "pub.leaflet.blocks.text",
"plaintext": "Unprocessed cotton between fabric, creating a very soft armor that dampens impacts and is hard to pierce."
}
},
{
"$type": "pub.leaflet.pages.linearDocument#block",
"block": {
"$type": "pub.leaflet.blocks.blockquote",
"plaintext": "BX 6[13], 50 GP, 100cn\nDCC +3, -1, –,d6,50 GP"
}
},
{
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"block": {
"$type": "pub.leaflet.blocks.header",
"level": 2,
"plaintext": "Lamellar, Porcelain"
}
},
{
"$type": "pub.leaflet.pages.linearDocument#block",
"block": {
"$type": "pub.leaflet.blocks.text",
"plaintext": "Pieces of Thrion ceramic overlapping each other creating a hard yet flexible set of armor."
}
},
{
"$type": "pub.leaflet.pages.linearDocument#block",
"block": {
"$type": "pub.leaflet.blocks.blockquote",
"plaintext": "BX 4[15], 50 GP, 440cn\nDCC +4, -3, -5’, d12, 50 GP"
}
},
{
"$type": "pub.leaflet.pages.linearDocument#block",
"block": {
"$type": "pub.leaflet.blocks.header",
"level": 2,
"plaintext": "Leather"
}
},
{
"$type": "pub.leaflet.pages.linearDocument#block",
"block": {
"$type": "pub.leaflet.blocks.text",
"plaintext": "Hardened animal hide (typically cow but occasionally mammoth) a cheap and solid way to protect the innards."
}
},
{
"$type": "pub.leaflet.pages.linearDocument#block",
"block": {
"$type": "pub.leaflet.blocks.blockquote",
"facets": [
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"index": {
"byteEnd": 3,
"byteStart": 0
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"features": [
{
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}
]
}
],
"plaintext": "BX: 7[12], 20 GP, 200cn\nDCC +2, -1,–, d8, 20GP"
}
},
{
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"block": {
"$type": "pub.leaflet.blocks.header",
"level": 2,
"plaintext": "Plate"
}
},
{
"$type": "pub.leaflet.pages.linearDocument#block",
"block": {
"$type": "pub.leaflet.blocks.text",
"plaintext": "Solid bronze, typically they are made somewhat decoratively, showing gleaming metal abs, cod pieces, other features the warrior wishes to accentuate. "
}
},
{
"$type": "pub.leaflet.pages.linearDocument#block",
"block": {
"$type": "pub.leaflet.blocks.blockquote",
"plaintext": "BX 2[17], 500GP, 500cn\nDCC +7, -7, -10’,1d12, 500GP"
}
},
{
"$type": "pub.leaflet.pages.linearDocument#block",
"block": {
"$type": "pub.leaflet.blocks.header",
"level": 2,
"plaintext": "Scale"
}
},
{
"$type": "pub.leaflet.pages.linearDocument#block",
"block": {
"$type": "pub.leaflet.blocks.text",
"plaintext": "Small bronze plates overlapping like the protective scales of a serpent."
}
},
{
"$type": "pub.leaflet.pages.linearDocument#block",
"block": {
"$type": "pub.leaflet.blocks.blockquote",
"plaintext": "BX 4[15], 80 GP, 400cn\nDCC +5, -3, -5’, d10, 80GP"
}
},
{
"$type": "pub.leaflet.pages.linearDocument#block",
"block": {
"$type": "pub.leaflet.blocks.header",
"level": 2,
"plaintext": "Shield, Round"
}
},
{
"$type": "pub.leaflet.pages.linearDocument#block",
"block": {
"$type": "pub.leaflet.blocks.blockquote",
"plaintext": "BX +1 Bonus, 10GP\nDCC +1,-1,–, +1d, 10GP"
}
},
{
"$type": "pub.leaflet.pages.linearDocument#block",
"block": {
"$type": "pub.leaflet.blocks.header",
"level": 2,
"plaintext": "Shield, Tower"
}
},
{
"$type": "pub.leaflet.pages.linearDocument#block",
"block": {
"$type": "pub.leaflet.blocks.blockquote",
"plaintext": "BX +2 Bonus, 40GP\nDCC +2,-2,–, +2d,40GP"
}
},
{
"$type": "pub.leaflet.pages.linearDocument#block",
"block": {
"$type": "pub.leaflet.blocks.text",
"facets": [
{
"index": {
"byteEnd": 52,
"byteStart": 13
},
"features": [
{
"uri": "https://500poundsofnothing.leaflet.pub/3mi7zzpezbk2q",
"$type": "pub.leaflet.richtext.facet#link"
}
]
}
],
"plaintext": "If using the Partial Armor for Old School Essentials rules use the following formula to create the partial armor for each set."
}
},
{
"$type": "pub.leaflet.pages.linearDocument#block",
"block": {
"$type": "pub.leaflet.blocks.unorderedList",
"children": [
{
"$type": "pub.leaflet.blocks.unorderedList#listItem",
"content": {
"$type": "pub.leaflet.blocks.text",
"plaintext": "Chest Piece 25% cost and weight. 25AP per +1 armor bonus."
}
},
{
"$type": "pub.leaflet.blocks.unorderedList#listItem",
"content": {
"$type": "pub.leaflet.blocks.text",
"plaintext": "Gauntlet 10% cost and weight. 7.5AP per +1 full armor bonus."
}
},
{
"$type": "pub.leaflet.blocks.unorderedList#listItem",
"content": {
"$type": "pub.leaflet.blocks.text",
"plaintext": "Helmet 5% cost and weight. 20AP per +1 full armor bonus."
}
},
{
"$type": "pub.leaflet.blocks.unorderedList#listItem",
"content": {
"$type": "pub.leaflet.blocks.text",
"plaintext": "Legging 15% cost and weight. 12.5AP per +1 full armor bonus."
}
},
{
"$type": "pub.leaflet.blocks.unorderedList#listItem",
"content": {
"$type": "pub.leaflet.blocks.text",
"plaintext": "Pauldron 10% cost and weight. 7.5AP per +1 full armor bonus."
}
}
]
}
}
]
}
]
},
"description": "",
"publishedAt": "2026-03-29T21:02:16.836Z"
}