Bay of Birini

Stella, Sandwich Enjoyer March 29, 2026
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Originally published February 7th 2024

I have recently started work on a bronze age lost world style setting called the Bay of Birini. It's a hex crawl over a 50 x 50 mile area. It uses a bunch of shit from other people because it's a home game thing so I am not gonna post the hexes because a chunk of them are written by other people. Instead here is the plain map and the hex fill procedures that used for the making of it!

Roll 1d24
1-2    Obvious Feature
3        Hidden Feature
4        Obvious and Hidden

Feature 1d4


Settlement
Roll 2d6 and multiply the results 

1    Hermit

2    Thorp

3    Village

4    Village

5    Fort

6    Fort

8    Town

9     Bandit Holding

10    Town

12    Town

15    New Imperial Outpost

16    Religious Commune

18    City

20    Collapsed Imperial Remnants

24    Wizard

25    Dragon

30    Theocracy

36    Kingdom



Weird

Monster Spark Tables

Monster Themes

Monster Type

Chimeric Types

Undead Types


Special Thank you to Luke Gearing and Mark Conway

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