{
"path": "/3mi5hourws22h",
"site": "at://did:plc:tixyo3eqxqxd4mbuxndjhfql/site.standard.publication/3mi3e44vtm226",
"tags": [
"OSE",
"Fantasy",
"Weapons"
],
"$type": "site.standard.document",
"title": "Yet Another Attempt at Making BX Fighters Less Boring",
"content": {
"$type": "pub.leaflet.content",
"pages": [
{
"id": "019d361d-6c6c-7999-8085-ae68c17c5c41",
"$type": "pub.leaflet.pages.linearDocument",
"blocks": [
{
"$type": "pub.leaflet.pages.linearDocument#block",
"block": {
"$type": "pub.leaflet.blocks.text",
"plaintext": "Or YAAAMBXFLB for short it my method of making fighters for anything BX derived more interesting mechanically. "
}
},
{
"$type": "pub.leaflet.pages.linearDocument#block",
"block": {
"$type": "pub.leaflet.blocks.text",
"plaintext": "I lied this isn't actually about making fighters less boring. The trick to fixing fighters is to not give a shit about Making BX Fighters Less Boring but instead differentiating weapons more beyond mere damage dice."
}
},
{
"$type": "pub.leaflet.pages.linearDocument#block",
"block": {
"$type": "pub.leaflet.blocks.text",
"plaintext": "Here is an expanded quality list for BX weapons."
}
},
{
"$type": "pub.leaflet.pages.linearDocument#block",
"block": {
"$type": "pub.leaflet.blocks.image",
"image": {
"$type": "blob",
"ref": {
"$link": "bafkreibwzvvksqocvh6yb742gc4kam2gy7iahpwzehwsug4onoc73kfj2m"
},
"mimeType": "image/webp",
"size": 194144
},
"aspectRatio": {
"width": 2481,
"height": 1749
}
}
},
{
"$type": "pub.leaflet.pages.linearDocument#block",
"block": {
"$type": "pub.leaflet.blocks.image",
"image": {
"$type": "blob",
"ref": {
"$link": "bafkreia5vdbo6pyolgbwlroxzasl54cueotl4c7lbpuv4b2heq2nbhqo44"
},
"mimeType": "image/webp",
"size": 248120
},
"aspectRatio": {
"width": 2481,
"height": 1749
}
}
},
{
"$type": "pub.leaflet.pages.linearDocument#block",
"block": {
"$type": "pub.leaflet.blocks.text",
"facets": [
{
"index": {
"byteEnd": 11,
"byteStart": 0
},
"features": [
{
"uri": "https://drive.google.com/file/d/1el3Qd5lJc-eUuUBLsrFvQE7pO3ml9-kd/view?usp=sharing",
"$type": "pub.leaflet.richtext.facet#link"
}
]
}
],
"plaintext": "PDF Version"
}
},
{
"$type": "pub.leaflet.pages.linearDocument#block",
"block": {
"$type": "pub.leaflet.blocks.text",
"plaintext": "This blogpost was inspired by the wonderful 5e D&D third party product Beyond Damage Dice by James Haeck, Wolfgang Baur, and Scott Gable."
}
}
]
}
]
},
"description": "",
"publishedAt": "2026-03-28T20:24:46.800Z"
}