{
"path": "/3mi5e2d34a22r",
"site": "at://did:plc:tixyo3eqxqxd4mbuxndjhfql/site.standard.publication/3mi3e44vtm226",
"tags": [
"fantasy",
"dnd"
],
"$type": "site.standard.document",
"title": "Humanoid Body plan Modifiers",
"content": {
"$type": "pub.leaflet.content",
"pages": [
{
"id": "019d35e1-e340-7009-aa4d-2f22c5fa15fb",
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"blocks": [
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"block": {
"$type": "pub.leaflet.blocks.text",
"plaintext": "Originally Published July 24th 2020"
}
},
{
"$type": "pub.leaflet.pages.linearDocument#block",
"block": {
"$type": "pub.leaflet.blocks.text",
"plaintext": "Has the idea ever crossed your mind that in a world filled with orcs, elves, gnomes, and all other sorts of humanoids it’s weird that there would only be creatures that are a mix of human and animal? Who says a centaur cannot be half dwarf half alpaca, or that a satyr cannot be a gnome with the legs of a chicken? With these simple additions, you can have the mechanical support you need to play people that fit descriptions like that."
}
},
{
"$type": "pub.leaflet.pages.linearDocument#block",
"block": {
"$type": "pub.leaflet.blocks.text",
"facets": [
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"index": {
"byteEnd": 11,
"byteStart": 0
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"features": [
{
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],
"plaintext": "Centauroids"
}
},
{
"$type": "pub.leaflet.pages.linearDocument#block",
"block": {
"$type": "pub.leaflet.blocks.text",
"plaintext": "Base Features"
}
},
{
"$type": "pub.leaflet.pages.linearDocument#block",
"block": {
"$type": "pub.leaflet.blocks.text",
"plaintext": "Size: You go up one size larger than your base size"
}
},
{
"$type": "pub.leaflet.pages.linearDocument#block",
"block": {
"$type": "pub.leaflet.blocks.text",
"plaintext": "Speed: add 10ft of movement onto your base speed"
}
},
{
"$type": "pub.leaflet.pages.linearDocument#block",
"block": {
"$type": "pub.leaflet.blocks.text",
"plaintext": "New Features"
}
},
{
"$type": "pub.leaflet.pages.linearDocument#block",
"block": {
"$type": "pub.leaflet.blocks.text",
"plaintext": "Charge: If you move 30ft in a straight line and make an attack your crit range for that attack is increased by 1. (for example if you charge forward 30ft and make an attack roll that rolls a 19 that counts as a crit)"
}
},
{
"$type": "pub.leaflet.pages.linearDocument#block",
"block": {
"$type": "pub.leaflet.blocks.text",
"plaintext": "Kick: You have powerful hooves and the ability to use them well, you can make a kick attack dealing 1d4 + your Strength modifier bludgeoning damage."
}
},
{
"$type": "pub.leaflet.pages.linearDocument#block",
"block": {
"$type": "pub.leaflet.blocks.text",
"plaintext": "Quadrupedal Build: Your climb speed is 0 due to the awkward nature of your body plan"
}
},
{
"$type": "pub.leaflet.pages.linearDocument#block",
"block": {
"$type": "pub.leaflet.blocks.text",
"plaintext": "Strange Feet: You cannot wear boots of any sort as your feet are just not made for boots."
}
},
{
"$type": "pub.leaflet.pages.linearDocument#block",
"block": {
"$type": "pub.leaflet.blocks.text",
"facets": [
{
"index": {
"byteEnd": 9,
"byteStart": 0
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"features": [
{
"$type": "pub.leaflet.richtext.facet#bold"
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],
"plaintext": "Satyroids"
}
},
{
"$type": "pub.leaflet.pages.linearDocument#block",
"block": {
"$type": "pub.leaflet.blocks.text",
"plaintext": "Base features"
}
},
{
"$type": "pub.leaflet.pages.linearDocument#block",
"block": {
"$type": "pub.leaflet.blocks.text",
"plaintext": "Speed: add 5ft of movement onto your base speed"
}
},
{
"$type": "pub.leaflet.pages.linearDocument#block",
"block": {
"$type": "pub.leaflet.blocks.text",
"plaintext": "New features:"
}
},
{
"$type": "pub.leaflet.pages.linearDocument#block",
"block": {
"$type": "pub.leaflet.blocks.text",
"plaintext": "Jumping Savant: You can make a jump standing still to full effect. "
}
},
{
"$type": "pub.leaflet.pages.linearDocument#block",
"block": {
"$type": "pub.leaflet.blocks.text",
"plaintext": "Strange Feet: You cannot wear boots of any sort as your feet are just not made for boots."
}
}
]
}
]
},
"description": "",
"publishedAt": "2026-03-28T19:19:37.960Z"
}