{
  "$type": "site.standard.document",
  "bskyPostRef": {
    "cid": "bafyreihe3gbzrckaqecrxmu5hto5afqh6cotfxhonzzvqen4hl35scz7ve",
    "uri": "at://did:plc:thi3zejllihq7dsvvomof33l/app.bsky.feed.post/3mhr2pglnskh2"
  },
  "coverImage": {
    "$type": "blob",
    "ref": {
      "$link": "bafkreielh2rgcjteweneubktcszmfihxfpoubqlvh25zu37ximvkdgerea"
    },
    "mimeType": "image/jpeg",
    "size": 355999
  },
  "path": "/fatal-frame-2-remake-survival-horror-interview/",
  "publishedAt": "2026-03-23T15:19:48.000Z",
  "site": "https://noisypixel.net",
  "tags": [
    "Interviews",
    "News",
    "Nintendo Switch",
    "Nintendo Switch 2",
    "PC",
    "Platform",
    "PlayStation 5",
    "Xbox Series X",
    "Fatal Frame II: Crimson Butterfly Remake",
    "Koei Tecmo",
    "Makoto Shibata",
    "Team NINJA"
  ],
  "textContent": "Few survival horror games linger in players’ memories quite like Fatal Frame II: Crimson Butterfly. First released in 2003, the PlayStation 2 classic became one of the most celebrated entries in Koei Tecmo’s ghost-hunting series, remembered for its oppressive atmosphere and the tragic story of twins Mio and Mayu Amakura trapped inside a cursed village. [...]",
  "title": "Fatal Frame II Crimson Butterfly Remake Interview: Inside the Return of a Survival Horror Classic"
}