Mod Releases • Re: [Mod] Mobs Redo [1.63] [mobs]
Luanti Forums - Index page [Unofficial]
June 12, 2026
At some point when mobs redo uses find_nodes_in_area_under_air it sends malformed data, y is nil, the engine somehow swallows this nil, but it can lead to rare but certain crashes in some mods like cozylights that overrides find_nodes_in_area_under_air. Not only that, it most probably leads to unintended behavior in mobs redo itself
You can test it with live cozylights 0.3.0 and mobs redo together, before I release an update with safety check there, it will crash after several minutes of running around
Statistics: Posted by SingleDigitIq — Fri Jun 12, 2026 13:16
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