{
  "$type": "site.standard.document",
  "bskyPostRef": {
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    "uri": "at://did:plc:smtxv63bbm7vxyzdgcztykuk/app.bsky.feed.post/3mo3vaqhul2r2"
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  "path": "/viewtopic.php?p=451544#p451544",
  "publishedAt": "2026-06-12T13:16:17.000Z",
  "site": "https://forum.luanti.org",
  "tags": [
    "SingleDigitIq"
  ],
  "textContent": "At some point when mobs redo uses find_nodes_in_area_under_air it sends malformed data, y is nil, the engine somehow swallows this nil, but it can lead to rare but certain crashes in some mods like cozylights that overrides find_nodes_in_area_under_air. Not only that, it most probably leads to unintended behavior in mods redo itself\n\nYou can test it with live cozylights 0.3.0 and mobs redo together, before I release an update with safety check there, it will crash after several minutes of running around\n\nStatistics: Posted by SingleDigitIq — Fri Jun 12, 2026 13:16\n\n* * *",
  "title": "Mod Releases • Re: [Mod] Mobs Redo [1.63] [mobs]",
  "updatedAt": "2026-06-12T13:16:17.000Z"
}