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"path": "/viewtopic.php?p=451346#p451346",
"publishedAt": "2026-06-02T08:57:09.000Z",
"site": "https://forum.luanti.org",
"tags": [
"https://file.garden/ahyFC3XeRxe_Za_F/luanti.tar.gz",
"Arion18"
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"textContent": "> Hi,\n>\n> Made an account specifically for this, not exactly sure where to post this, none of the other boards look relevant, so I'll put it here.\n>\n> So I've done some tinkering on the Luanti source code. My derivative uses exclusively TCP packets to communicate between the client and the server.\n>\n> Because of this, you can set up your server as a hidden service and run the client with torsocks to play over Tor. I have tested it and it works.\n>\n> I am hosting the source code here: https://file.garden/ahyFC3XeRxe_Za_F/luanti.tar.gz\n>\n> Note that it is 1.16.0 but modified, so if you run a diff between the 1.16.0 tag and my code you will be able to inspect for malware.\n\nFrom my understanding of your post, this should be in the board \"Luanti-related projects\" since it seems like a fork.\n\nYour post sounds interesting, although I haven't understood everything it does. Is it Multiplayer only or can you play normal Luanti in Singleplayer?\n\nAlso, what do you mean by 1.16.0? There is no such version, only 5.16.0dev and 5.16.1.\n\nStatistics: Posted by Arion18 — Tue Jun 02, 2026 08:57\n\n* * *",
"title": "General Discussion • Re: I modified Luanti to use exclusively TCP packets",
"updatedAt": "2026-06-02T08:57:09.000Z"
}