{
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  "path": "/viewtopic.php?p=451209#p451209",
  "publishedAt": "2026-05-25T19:17:58.000Z",
  "site": "https://forum.luanti.org",
  "tags": [
    "ArceusI",
    "@Arceusl"
  ],
  "textContent": "> @Arceusl - A lotta math there, lol... Torches usually hurt in real-life if you step into them, and a single piece of Crystal or Nether armor gives you fire protection to stop it, also there's a setting in 3d_armor to disable it.\n\nWell, when you're as smart as me, such mathematical jargon is common (Plus, I strongly support the creation of a Charcoal Block).\nOf course, Minecraft doesn't have harmful torches, again, it's not consistent with Minecraft. Base MineTest also doesn't have that property with all torch kinds. So if somebody adds a torch mod, they essentially can bypass the harming property that Ethereal does, making the property of torches harming a player as completely unnecessary.\n\nStatistics: Posted by ArceusI — Mon May 25, 2026 19:17\n\n* * *",
  "title": "Mod Releases • Re: [MOD] Ethereal NG [1.34] [ethereal]",
  "updatedAt": "2026-05-25T19:17:58.000Z"
}