{
"$type": "site.standard.document",
"bskyPostRef": {
"cid": "bafyreifrlwkhs3zyyntwwyeoskee2k6tajn2u7k43ajsvbr56feoi6665i",
"uri": "at://did:plc:smtxv63bbm7vxyzdgcztykuk/app.bsky.feed.post/3mmmluoo7iir2"
},
"path": "/viewtopic.php?p=451183#p451183",
"publishedAt": "2026-05-24T16:50:41.000Z",
"site": "https://forum.luanti.org",
"tags": [
"https://github.com/luanti-org/luanti/bl ... nvironment",
"cx384"
],
"textContent": "I suspect this is an engine problem, because it only happens for some mapblocks. I don't think it should be possible for the cavegen to happen after core.register_on_generated.\n\nYou could try to use core.register_mapgen_script(path).\nhttps://github.com/luanti-org/luanti/bl ... nvironment\n\nEdit: And maybe changing the num_emerge_threads setting to 1.\n\nStatistics: Posted by cx384 — Sun May 24, 2026 16:50\n\n* * *",
"title": "Modding Discussion • Re: How to prevent cobblestone from spawning like this?",
"updatedAt": "2026-05-24T16:50:41.000Z"
}