{
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  "path": "/viewtopic.php?p=451181#p451181",
  "publishedAt": "2026-05-24T16:09:56.000Z",
  "site": "https://forum.luanti.org",
  "tags": [
    "Opons"
  ],
  "textContent": "The only thing I can think of is caves somehow generating after voxelmanip, and only removing stone.\n\nEDIT:\nAfter making cobblestone and mossy cobblestone is_ground_content, the caves now generate like this sometimes. Looking at this, I think a cave is generating here after core.register_on_generated. Is there any way to prevent this?\n\n\nStatistics: Posted by Opons — Sun May 24, 2026 16:09\n\n* * *",
  "title": "Modding Discussion • Re: How to prevent cobblestone from spawning like this?",
  "updatedAt": "2026-05-24T16:09:56.000Z"
}