{
  "$type": "site.standard.document",
  "bskyPostRef": {
    "cid": "bafyreigyx5zwtyzplsf7sae75436edne2kyimg6vq3ydq4zhteelfwoupm",
    "uri": "at://did:plc:smtxv63bbm7vxyzdgcztykuk/app.bsky.feed.post/3mmm57al76nn2"
  },
  "path": "/viewtopic.php?p=451174#p451174",
  "publishedAt": "2026-05-24T13:47:16.000Z",
  "site": "https://forum.luanti.org",
  "tags": [
    "pato.zip",
    "saulsm"
  ],
  "textContent": "Hi.\nI created a model using Blockbench(5.1.4); it has animations and textures. The problem I'm having is that Luanti(5.15.2) isn't loading the animations correctly. It executes them all at once and very quickly. I tried testing them using the mobs redo API and the minetest.register_entity API, but I get the same result with both. I already used Blender to export the 3D models to b3d, but it doesn't work well.\n\nMy question is, how do I get my **Blockbench models to work in Luanti?**\n\n\nMy model is attached.\n\npato.zip\n\nStatistics: Posted by saulsm — Sun May 24, 2026 13:47\n\n* * *",
  "title": "Problems • Problems with glTF models",
  "updatedAt": "2026-05-24T13:47:16.000Z"
}