{
"$type": "site.standard.document",
"bskyPostRef": {
"cid": "bafyreicrblonqinjcg4ae5ksumqe5tfmlmnrx5xkdue3235p3bibgovmm4",
"uri": "at://did:plc:smtxv63bbm7vxyzdgcztykuk/app.bsky.feed.post/3mmlc7xuvksj2"
},
"path": "/viewtopic.php?p=451168#p451168",
"publishedAt": "2026-05-24T02:58:06.000Z",
"site": "https://forum.luanti.org",
"tags": [
"https://github.com/Opons1/cavelayers",
"Opons"
],
"textContent": "Cave layers is a WIP mod I am working on to add more caves to luanti, and learn how to use voxelmanip.\nCurrently there is a mossy cave and a lush cave reminiscent of a certain other game.\nSOURCE: https://github.com/Opons1/cavelayers\n\nSCREENSHOTS:\n\n\nThis mod is not ready for use yet, I have decided to make the forum topic now for when I have any questions.\n\nStatistics: Posted by Opons — Sun May 24, 2026 02:58\n\n* * *",
"title": "WIP Mods • [MOD] Cave Layers [cavelayers]",
"updatedAt": "2026-05-24T02:58:06.000Z"
}