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"plaintext": "In order to keep scope reasonable I am not creating characters in any specific system but instead making character that have universal information that can in theory be applied to most games. I am also limiting my character creation timeline to an hour because arbitrary constraints means I am less likely to obsess over it not being \"perfect\". My idea - and we'll see how long this goes for - is to pull character prompts based on cards from the Story Deck Engine simply because I have it and I don't get to play with it as often as I'd like and this is an ideal project to use it. I have a great number of the decks and I simply don't break it out often enough."
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"plaintext": "All characters that I'm going to be creating will come with at least some of the following:"
},
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"plaintext": "Name"
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"plaintext": "Appearance (If I can find a pic crew that I can make them in I might include artwork that way)"
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"plaintext": "Know For"
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"plaintext": "A Secret"
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"plaintext": "Goals"
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"plaintext": "Encounter Tactics"
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"plaintext": "Likely Location"
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"plaintext": "So far I've come up with ideas for 3 characters. So I'm off to a good start. The hope is that I build momentum and don't lose steam as the month goes by. By the end of the month I plan on putting out a single document with all the characters that I've made even if I don't want it to 31. Please also note that the name of this will change when I come up with a better more witty one. Right now it's very much WYSIWYG which is fine but not exactly my vibes for official release. I will endeavor to post devlogs each day that I work on this so please look forward to those. They will have little teasers about the characters I think. I'm also hoping to prod someone else into doing spelling & grammer checking for me on this project so the devlogs will be the raw straight from my brain characters so take any hints with a grain of salt and know they might not be the final forms."
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"description": "In order to keep scope reasonable I am not creating characters in any specific system but instead making character that have universal information that can in theory be applied to most games. I am also limiting my character creation timeline to an hour because arbitrary constraints means I am less likely to obsess over it not being perfect. My idea - and we'll see how long this goes for - is to pull character prompts based on cards from the Story Deck Engine simply because I have it and I don't ...",
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"publishedAt": "2026-05-01T12:00:00.000Z",
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"textContent": "In order to keep scope reasonable I am not creating characters in any specific system but instead making character that have universal information that can in theory be applied to most games. I am also limiting my character creation timeline to an hour because arbitrary constraints means I am less likely to obsess over it not being \"perfect\". My idea - and we'll see how long this goes for - is to pull character prompts based on cards from the Story Deck Engine simply because I have it and I don't get to play with it as often as I'd like and this is an ideal project to use it. I have a great number of the decks and I simply don't break it out often enough.\nAll characters that I'm going to be creating will come with at least some of the following:\nName\nAppearance (If I can find a pic crew that I can make them in I might include artwork that way)\nKnow For\nA Secret\nGoals\nEncounter Tactics\nLikely Location\nSo far I've come up with ideas for 3 characters. So I'm off to a good start. The hope is that I build momentum and don't lose steam as the month goes by. By the end of the month I plan on putting out a single document with all the characters that I've made even if I don't want it to 31. Please also note that the name of this will change when I come up with a better more witty one. Right now it's very much WYSIWYG which is fine but not exactly my vibes for official release. I will endeavor to post devlogs each day that I work on this so please look forward to those. They will have little teasers about the characters I think. I'm also hoping to prod someone else into doing spelling & grammer checking for me on this project so the devlogs will be the raw straight from my brain characters so take any hints with a grain of salt and know they might not be the final forms.",
"title": "Oh The People You Shall Meet | Preamble",
"updatedAt": "2026-07-08T03:43:16.000Z"
}