{
"$type": "site.standard.document",
"bskyPostRef": {
"cid": "bafyreihsxyb5czjnqg7bn5sfahsgmhxou4spj44oipaztwn2c7cf52msa4",
"uri": "at://did:plc:rtdijdbbjzoj4v5tvbrgzyi3/app.bsky.feed.post/3mnlcqgsyu7n2"
},
"coverImage": {
"$type": "blob",
"ref": {
"$link": "bafkreidxlxzp2qhzsvioq4fb3rywjweq55y7b3oskff6asldok5eod6xey"
},
"mimeType": "image/jpeg",
"size": 82722
},
"path": "/articles/control-resonant-hands-on-preview",
"publishedAt": "2026-06-05T23:00:00.000Z",
"site": "https://www.ign.com",
"textContent": "Control Resonant is shaping up to be exactly what it looks like: more Control, only designed as a melee action game as opposed to physics-driven third person shooter. And so far, that’s an incredibly potent mix.",
"title": "Control Resonant Hands-On Preview: No Guns, No Problem for This Melee-Action Sequel"
}