{
"$type": "site.standard.document",
"bskyPostRef": {
"cid": "bafyreibf24zxdc4bc2czbriwogvqvyec2vagiiylzjlqsjascks3vb7u5m",
"uri": "at://did:plc:rtdijdbbjzoj4v5tvbrgzyi3/app.bsky.feed.post/3mmw54hg2kns2"
},
"coverImage": {
"$type": "blob",
"ref": {
"$link": "bafkreiflhlh726fun6ke4y4tzk46bqw35ngyi5ns6dfbyn4ty7tnfg36p4"
},
"mimeType": "image/jpeg",
"size": 186252
},
"path": "/articles/take-two-boss-says-former-rockstar-employees-have-tried-to-match-gtas-success-and-failed-and-we-all-know-which-game-hes-talking-about",
"publishedAt": "2026-05-28T12:15:46.000Z",
"site": "https://www.ign.com",
"textContent": "Strauss Zelnick, boss of GTA 6 publisher Take-Two Interactive, has discussed the difficulties of developing a hit video game — and dropped what sounds like a obvious nod to a high-profile flop made by former Rockstar employees.",
"title": "Take-Two Boss Says 'Former Rockstar Employees' Have Tried to Match GTA's Success and Failed — and We All Know Which Game He's Talking About"
}